Aug. 3, 2025

Dave Franco & Alison Brie (Together); Anthony Mackie & the cast of Twisted Metal

Dave Franco & Alison Brie (Together); Anthony Mackie & the cast of Twisted Metal

It’s a full-on pop culture party this week as Kyle McMahon talks the best and worst video game adaptiations with Benny Panella, Dave Franco & Alison Brie discuss their horror film Together and Anthony Mackie and the cast of Twisted Metal Season 2 takeover the show.

Kyle is joined once again by the amazing Benny Panella to deep-dive, nitpick and laugh their way through the wild, pixelated world of video game adaptations. From Super Mario Bros. (1993, aka the one of the weirdest movies ever made) to The Last of Us and Sonic the Hedgehog dominating modern screens, they unpack what works, what flops, and why Hollywood keeps trying to make “Doom” happen (it’s not going to happen).

Then buckle up, because I’m bringing you inside the mayhem of Twisted Metal Season 2 with exclusive interviews from the cast and creatives - including the always epic Anthony Mackie and Stephanie Beatriz, showrunner Michael Jonathan Smith, Samoa Joe, Mike Mitchell, Tiana Okoye, Patti Guggenheim, Sailor Bell Curda, Lisa Gilroy, and Richard De Klerk. It’s like Mad Max chugged five Monster Energy drinks and landed on Peacock.

And to close things out? A real-life couple making fake-life horror magic - Dave Franco and Alison Brie join to talk about their twisted new film Together. They talk codependency, prosthetics, toilet logistics, and cuddling red flags. It’s a lot. In the best way.

🕹️ Topics include:

  • The best and worst video game adaptations of all time
  • Why Red Dead Redemption deserves a prestige TV show
  • Silent Hill, Resident Evil, and Five Nights at Freddy’s - horror games that actually worked as films
  • Assassin’s Creed, Hitman and Doom - what went so terribly wrong?
  • Twisted Metal Season 2 deep-dive with the cast
  • Dave Franco & Alison Brie on Together and making horror as a couple

🔗 LISTEN NOW and subscribe for more celebrity interviews, streaming breakdowns, and your weekly dose of pop culture goodness.


📍 Watch now on YouTube or listen on your favorite podcast platform

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is now streaming. Listen here!

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WEBVTT

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In this episode of pop Culture Weekly, Benny Panelo returns

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to discuss video game adaptations, and I speak with Anthony

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Mackie and the cast of Twisted Metal Season two, and

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Dave Franco and Alison Bree join me to discuss their

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horror film together. Let's go.

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Welcome to pop Culture Weekly with Kyle McMahon from my

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Heart Radio, your pop culture news, views, reviews and celebrity

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interviews on all the movies, TV, music, and pomp culture

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U Crave Weekly. Here's Kyle McMahon.

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Nit n no no niitt. Hello, Welcome the pop Culture

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Weekly with Kyle McMahon. I of course, I'm Kyle McMahon,

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and I thank you for joining me on another episode

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of pop Culture Weekly. Today's episode is a great one.

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We're talking video game adaptations, horror movies, flaming clown cars,

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and married people being spooky, so basically a regular Tuesday

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in this business. We're gonna kick things off with my boy,

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the Hysterical, the amazing, hilarious Benny Panella for a chat

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about the best and worst video game adaptations ever made.

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Spoiler one of us thinks Mortal Kombat is cinema. Then

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we hit the gas and barrel into the chaos of

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Twisted Metal season two with Anthony Mackie, Stephanie Beatriz, Anthony Caragan,

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Michael Jonathan Smith, Tianna o'coe, and the incredible cast. And

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finally we go out with a bang as Dave Franco

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and Alison Bree joined me to talk about their new

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horror film together, Real life married couple, Fake Life Terrified People.

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So it's perfect. So all right, let's get into it.

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I grabbed a controller of Red Bull and Benny Panella,

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so let's jump into the video game adaptation multiverse. We

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were diving into the wild, pixolated world of video game adaptations,

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because who hasn't dreamed of turning an eight bit plumber

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into a billion dollar movie franchise? Am I right? Benny Panella?

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Oh wow, look at this. I found my way back

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to the studio after how many years.

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I know, like in three years.

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Yeah, yeah, my GPS wasn't working. You make one wrong

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turn in the studio and it's just you're down a

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completely different hallway. But yeah, I'm excited that we're talking

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about video games becoming movies, the egg becoming the chicken,

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not the chicken becoming the egg.

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Exactly because you know why we're doing that. Why because

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I have Anthony Mackie and the cast of Twisted Metal

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Season two.

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Oh yeah, show looks awesome. Yeah, I remember playing that

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game when I was a kid.

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Did you watch the first season?

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I've not watched the first really great, but I've I

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played the first ever Twisted Metal back of my PlayStation one. Gosh, ah, man,

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this is like we're going back to like the late

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nineties when I was like a kid. I had a

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demo CD that Twisted Metal on it and I played

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that and I'm like, I got to get this game.

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And then I played that and I remember just loving

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that game so much.

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If you were in the demolition, yeah, what would your

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car be and what would it do?

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My car would probably be like the mild Annoyance car.

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It would just walk up, you know, drive up to

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your car and just like mildly annoy you like a

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lot of like low damage attacks.

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Yeah, so it'd be like a two thousand and one

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Onto Civic.

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It'd be like a Ford Tourus like that. Yeah.

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I am going to ask some of our guests that today.

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I'm just curious if they were in a real demolition,

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what would their car.

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Be demolition derby.

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Yeah, I don't know what mine would be. I think

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it would be an electric scooter.

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Oh okay, with a side car, a sidecar that has

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a cannon exactly. Yeah, there you go.

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And that's not a sexual reference, not.

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A sexual reference whatsoever. My Ford Tours would have a

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gun that fires pringles cans. I mean like again, it

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would like shoot like towards your tires. So it's not

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going to do much damage.

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But it could get caught in the tires.

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Yeah, there you go, could get caught in the gears exactly.

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And that you know.

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So quickly. How have you been the last three years?

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I've been great. I'm married now, I have a house. Now,

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I'm still living in Wilmington and uh, you know I

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I've Delaware, Wilmington, Delaware, yes, not Wilmington, North Carolina or Delaware, Ohio.

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I am also doing a fantasy football podcast, the LFG podcast.

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We can get the LFG oh Spotify wherever you get

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your podcast.

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Heart radio, iHeartRadio app YEP which it's free, which is free.

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But yeah, now I've just been you know, doing house

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stuff like being in an old man. I don't know.

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You you get more successful, and I just become an older,

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older man, I know.

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And you left you were like thirty and now you're

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like ninety. Yes, you're like you were talking earlier about

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I found this great show. Two great shows, House and Seinfelm,

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Like they haven't been around since last century.

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So in the next three years, when you have me

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on again, I'll be telling you the wonderful uh discovery

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of Survivor.

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Yeah.

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Roots, Okay, there's a show called Roots.

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So video game adaptations, yes, So first of all, just

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in general, how do you feel about them?

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It can be tricky when you take a like here's

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the thing. The beautiful things about video games, obviously, depending

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on the game, is you you are the main character.

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You know, while there is a main character, there's a

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story in the game, you are effectively the player. You

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are the main character. Right with a movie, you're just

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kind of along for the ride. And I think that's

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the challenge when you take a video game and move

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it to the big screen. You know, it can be

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very tricky to do that. You know. There and we'll

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talk about good and bad like there there are some

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that I think did a really great job of doing it,

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and there's others where I think, you know, maybe you

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should have just not done it. You have to understand

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how to be able to take a story that the

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player controls and move that into a realm where the

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viewer still feels like they're in control while they're also

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watching it unfold.

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Yeah.

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Yeah, I think that's a really good assessment. I also

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think you're a big fan of like Red Dead Redemption, right,

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and so you love that, you play that, you've played

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multiple games, like you're in the lore with something a

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project that you've loved so much and have spent so

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many hours in. Then seeing it in a new medium,

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you're like, you're gonna have high expectations for that, Like

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you've spent a lot of time and investment in this

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world and you want it to like representative of that

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world that you've lived in.

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Exactly.

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Yeah, and really quickly. There is no movie or show, right.

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No, but I will say this, the Red Dead Redemption

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games are the closest you'll get to a video game movie,

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like to me, like both happening at the same time,

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like you literally playing a movie. They are beautiful, they're well,

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well they're they're graphically beautiful and they're visually gorgeous number two.

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The stories are just so engaging because you feel like

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you are this character. They do a great job of that.

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I think that's what they're a great template for. If

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you're gonna do this, you know, follow this a little bit.

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And that's a good segue into taking a video game

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that's like a like Mario for example, being able to

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take that applying a little bit of the Red Dead

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formula to it and making it into a movie. I

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think that's a really good kind of segue into it.

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But I love those games. They're they're outstanding. Why And uh, well,

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I mean obviously I've talked about like how engaging the

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story is, but like there's something to this is like

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I'm trying to condense a really big thought into a

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couple of sentences here. But I think there's something that

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is so fascinating about the wild West, Like we like when,

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like when I was a kid watching old Western movies,

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even if they were stupid, that even that fascinating because like, man,

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was it really like that? You know, we see it

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on film, we read it about it in books, but

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we don't know if it was actually like that or not.

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But it's kind of cool to see. You know, maybe

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not that crazy of a spaghetti western playout, but it's

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kind of cool to be and be a part of that,

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you know. I just I'm mystified by that. I love that.

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I knew you would be the perfect person for this,

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because one, you know, my video game experience is primarily

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I mean, when I was a kid, I did all

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the marios and all that, but my big stuff was

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Call of Duty and Fortnite. Yeah, and so, and I

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spent hours and hours and hours and hours and hours.

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You know, God knows how much time I spent playing

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Fortnite and Call of Duty. So that's kind of except

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when I was a kid with like Super Mario Kart

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and all those. That's kind of the extent of my

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video game stuff. So I thought you'd be a great counterpoint,

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or not counterpoint, but a counterpart to this. All right,

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let's start with kind of the origins of video game adaptations.

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I would argue that Super Mario Brothers in nineteen ninety

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three was probably the first one.

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Do you think if I would think the Super Mario

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Brothers movie from that early on. Now, whether that movie

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was great or not, people can debate.

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But yeah, and quickly just started to interrupt, so I

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just googled it. Super Mario Brothers is the first live

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action film based on a video game, released May twenty eighth,

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nineteen ninety three, to both critical and commercial failure.

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Remember that one it was that was so ridiculous.

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I look back on it fondly now though, like as

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like a cheesy, campy disaster.

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Yeah, I can appreciate practical effects in the movie. If

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your movie's gonna flop, but they used practical effects, I'll

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take it. I'll take you tried. There's effort there, there's

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heart there. I think there's a charm to it. Definitely

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not great, I wouldn't, you know, if it's on if

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it's on the TV, I'll watch it for a little

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bit that I'm switching to something else. But a good

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like four out of ten movie, you know, like a

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could have been a little better.

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Yeah, I think it could have been a lot better.

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Oh yeah.

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And then came what a couple of years later, Straight

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Fighter in Mortal Kombat. Yes, Mortal Kombat, which like they

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were camp be cheesy, but they had some like cool,

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technoish dance soundtracks.

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I might get this fact completely wrong, and it really

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doesn't have much to do with our conversation, but that

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because those one of those. I think they came around

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around the same time. Street Fighter in Mortal Kombat. The

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nineties for video game adaptations was interesting. It was very interesting.

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It was a camp fest. Yeah, just one campy thing

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after the next.

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That's a great way to put it, which is interesting

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because those games weren't necessarily campy. I mean, I guess

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if you think about it, Super Mario Brothers, the original games,

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like you have two Italian brothers in what suspended? What

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do you call those?

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Or overalls overall overalls, color coordinated, ye go, riding on

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turtles for like superpower or is.

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It a stat they're plumbers? Like are we were? You

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stab the plumbers? So there were two Italian plumbers. They

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they fixed the pipe.

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00:11:15.600 --> 00:11:18.159
Right, you know it kind of wait, is that a stereotype?

220
00:11:18.279 --> 00:11:22.879
That's very Probably I'm Italian. I don't think it's I

221
00:11:22.879 --> 00:11:24.799
don't think. I don't care half what I mean.

222
00:11:24.840 --> 00:11:25.440
I don't care either.

223
00:11:25.480 --> 00:11:28.960
But if you're offended by Italian plumbers, I mean, oh

224
00:11:29.000 --> 00:11:32.960
my god, like, don't go on the internet ever, You're good.

225
00:11:33.519 --> 00:11:35.480
But uh, I mean, I guess, so, I guess if

226
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you look at it in that way. Now they're kind

227
00:11:37.840 --> 00:11:41.480
of campy, yeah, like if you look at Redemption versus

228
00:11:41.480 --> 00:11:45.039
Super Mario Mario Brothers, like but it was also of

229
00:11:45.080 --> 00:11:47.879
the time too, you know what I mean. Like I

230
00:11:47.919 --> 00:11:50.360
feel like the eighties was kind of campy and big

231
00:11:50.360 --> 00:11:53.879
hair and big like sparkles and stuff like.

232
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Poppy colors and like yeah, like Neon and all that stuff,

233
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and the early nineties was like trying to exist that

234
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until what it became its own thing.

235
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Yeah, and then then you have Super Mario Brothers the movie,

236
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which was not at all like that.

237
00:12:07.639 --> 00:12:10.679
No, it was like dark and it was very much

238
00:12:11.000 --> 00:12:16.159
like like Who Framed Roger Rabbit? Like one like ghost

239
00:12:16.240 --> 00:12:19.399
The Ghostbusters move like very practical, very dark, very set up.

240
00:12:19.440 --> 00:12:22.120
It's very of its time. You can tell a movie

241
00:12:22.159 --> 00:12:24.240
from the night like this is from the nineties like that. Yeah,

242
00:12:24.440 --> 00:12:27.080
especially now where you know you have all this CGI

243
00:12:27.240 --> 00:12:29.960
and stuff and even to a degree you're you're seeing

244
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AI starting to get involved in the movies a little bit.

245
00:12:32.639 --> 00:12:35.600
But I think I think maybe people need to watch

246
00:12:35.639 --> 00:12:37.759
a little bit of that first movie just to kind

247
00:12:37.759 --> 00:12:40.519
of see what we're talking about. But it is very campy.

248
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Bowser and I thought we can I don't think we're

249
00:12:43.440 --> 00:12:46.000
spoiling anything here. The movie's out set for like thirty

250
00:12:46.000 --> 00:12:49.840
two years. The movie's been out for seventy five that

251
00:12:50.000 --> 00:12:51.360
he just saw it, by the way, he just learned

252
00:12:51.360 --> 00:12:52.919
about it as Wow. I was like, wow, this is

253
00:12:52.960 --> 00:12:57.799
a new movie. Like Bowser is like a real person

254
00:12:57.919 --> 00:12:59.799
for some reason. Yeah, I don't know. There's some weird

255
00:13:00.039 --> 00:13:01.039
visions in that movie.

256
00:13:01.519 --> 00:13:03.399
I wonder if that came down to budget. I mean,

257
00:13:03.440 --> 00:13:05.919
I don't I dropped my cane.

258
00:13:08.080 --> 00:13:10.159
But maybe it was a budget thing. Maybe it was

259
00:13:10.240 --> 00:13:12.879
just like a because the I forget the actor they

260
00:13:12.879 --> 00:13:15.120
got to play Bowser, but it's not like a nobody.

261
00:13:15.200 --> 00:13:17.840
Yeah, yeah it was. He was kind of so looking

262
00:13:17.879 --> 00:13:22.320
at this. They had Bob Haskins. Yes, it was like

263
00:13:22.320 --> 00:13:26.600
like a Shakespearean actor at the time. John Leguizamo, Yeah,

264
00:13:26.600 --> 00:13:27.519
he's great.

265
00:13:27.799 --> 00:13:28.159
Uh.

266
00:13:28.200 --> 00:13:29.559
Dennis Hopper was Bowser.

267
00:13:29.559 --> 00:13:31.639
Dennis. Yeah, you're not putting a mask on Dennis Hopper.

268
00:13:31.799 --> 00:13:36.159
Like they had some like pretty Good Tale mentioned booking

269
00:13:36.159 --> 00:13:37.720
Dennis Hopper and saying all right, we're gonna put a

270
00:13:37.759 --> 00:13:40.600
giant Bowser head on. Yeah, I'm not doing that.

271
00:13:41.080 --> 00:13:42.919
Oh Fisher Stevens was in that too.

272
00:13:43.200 --> 00:13:45.159
Yeah, No, I was that. Those are my thoughts on

273
00:13:45.159 --> 00:13:47.960
the first, uh, the first video game to become a movie.

274
00:13:47.759 --> 00:13:50.600
And it's almost like after a Super Mario Brothers Street Fighter,

275
00:13:50.600 --> 00:13:54.399
Immortal Kombat all kind of bombed, why did Hollywood keep

276
00:13:54.399 --> 00:13:57.399
trying to make I mean, obviously the answer is money.

277
00:13:57.840 --> 00:14:00.200
It's kind of fascinating now that they didn't take a

278
00:14:00.279 --> 00:14:02.759
beat and be like, all right, let's go back and

279
00:14:02.759 --> 00:14:04.840
think things out for a couple of years.

280
00:14:04.799 --> 00:14:06.960
Because if that happened now, they would take a beat.

281
00:14:07.159 --> 00:14:10.039
They would immediately be like, oh right, we're not doing that,

282
00:14:10.240 --> 00:14:14.720
you know, like well they just try every they just

283
00:14:14.759 --> 00:14:18.080
they just keep they keep plowing forward, you know.

284
00:14:20.000 --> 00:14:23.279
God love them all right. So it's interesting to me

285
00:14:23.559 --> 00:14:28.720
that the TV adaptations really, i would say, only happened

286
00:14:29.279 --> 00:14:30.159
more recently.

287
00:14:30.679 --> 00:14:33.519
Yeah, it's it's kind of interesting. Like obviously, the big

288
00:14:33.519 --> 00:14:35.320
one that we'll talk about is going to be Last

289
00:14:35.399 --> 00:14:39.759
of Us, that video game a TV show, and there's

290
00:14:39.799 --> 00:14:42.080
probably there's plenty of debate about what they've done so

291
00:14:42.159 --> 00:14:45.320
far with that TV show. But it is interesting because

292
00:14:45.320 --> 00:14:48.799
when you think of like Saturday Morning cartoons, like at

293
00:14:48.799 --> 00:14:51.000
some point you would think, like, man, they would have

294
00:14:51.080 --> 00:14:54.519
to have even in like the eighties or nineties, thought

295
00:14:54.639 --> 00:14:57.120
like Hey, pac Man, or hey, let's do like a

296
00:14:57.600 --> 00:15:01.240
even a Space Invaders cartoon for kids on Sunday morning.

297
00:15:01.240 --> 00:15:03.480
Cartoons like that would have been perfect. Yeah, but they

298
00:15:03.559 --> 00:15:06.240
just you know, they want to they I think that

299
00:15:06.399 --> 00:15:10.559
era of Hollywood was all about taking big swings, and

300
00:15:11.799 --> 00:15:14.399
that eventually led to some of the great things we

301
00:15:14.440 --> 00:15:16.200
saw in the nineties, some of the great practical, you know,

302
00:15:16.240 --> 00:15:20.159
small movies in the nineties. But you know, like you said,

303
00:15:20.879 --> 00:15:23.000
after the bombs that you had in like the late

304
00:15:23.039 --> 00:15:25.360
eighties early nineties, of all these movies they try to

305
00:15:25.399 --> 00:15:27.519
do from video games, they kind of they kind of

306
00:15:28.399 --> 00:15:30.639
chilled out a little bit. And then I think TV

307
00:15:30.759 --> 00:15:33.600
did the same thing. I think TV's TV's even more

308
00:15:33.600 --> 00:15:36.399
reactionary than Hollywood, where you know, if you're not making

309
00:15:36.399 --> 00:15:39.399
money quick in TV, yeah, you're in for a rough one.

310
00:15:39.480 --> 00:15:45.159
Yeah. And I guess it wasn't really until video game

311
00:15:45.320 --> 00:15:48.840
adaptations and movies became more successful that then they started

312
00:15:48.879 --> 00:15:52.440
venturing into TV where you get things like the Witcher,

313
00:15:54.080 --> 00:16:00.120
Arcane from Legal Legends, yep, the Last of Us, even Hey,

314
00:16:00.360 --> 00:16:04.919
I remember Halo, which, by the way, we had Pablo

315
00:16:05.919 --> 00:16:09.360
Schreiber has been on the show Halo. I remember everybody

316
00:16:09.399 --> 00:16:12.519
looking forward to when they announced the Halo series like

317
00:16:12.600 --> 00:16:14.919
five years before it came out, because that was just

318
00:16:14.960 --> 00:16:19.279
such a big game. And then you have, like you said,

319
00:16:19.519 --> 00:16:24.879
Last of Us was I would say the biggest TV adaptation,

320
00:16:24.919 --> 00:16:25.399
wouldn't you.

321
00:16:25.759 --> 00:16:29.440
I would say for Last of Us in terms of hype,

322
00:16:30.000 --> 00:16:32.480
that was probably the one video game getting a TV

323
00:16:32.559 --> 00:16:36.360
show that was like, Okay, this is big. That like

324
00:16:36.960 --> 00:16:39.279
Last of Us to people that have played that video

325
00:16:39.320 --> 00:16:41.639
game is the way I think of like Red Dead,

326
00:16:41.639 --> 00:16:44.399
Redemption like this, getting a video game like a higher

327
00:16:44.480 --> 00:16:47.360
love this video game getting a TV show is going

328
00:16:47.399 --> 00:16:49.759
to be amazing. Now we need debate obviously the way

329
00:16:49.759 --> 00:16:52.759
they've handled it. I don't think they've handled it too well.

330
00:16:52.799 --> 00:16:56.000
But I still think like taking a game like that

331
00:16:56.200 --> 00:16:59.039
and moving it to TV really set the tone for

332
00:16:59.120 --> 00:17:01.279
other games to get at their opportunity to even if

333
00:17:01.320 --> 00:17:04.160
even if there's flop after flop after flop. Now it's

334
00:17:04.200 --> 00:17:06.640
a thing like now that this. I mean, Last of

335
00:17:06.720 --> 00:17:12.279
Us was sold millions, millions, millions millions of copies, and

336
00:17:12.400 --> 00:17:15.839
that's another game' I've beaten, I've played, I've played through

337
00:17:15.880 --> 00:17:19.599
the game at least seven times, Like I will go

338
00:17:19.680 --> 00:17:21.519
back and just play. I'll go back and just watch

339
00:17:21.839 --> 00:17:24.000
on YouTube. When I'm working, I'll just listen to people

340
00:17:24.000 --> 00:17:26.799
playing the game because it's it's a fascinating game. It

341
00:17:26.839 --> 00:17:30.359
is just such an interesting story. It's also another situation

342
00:17:30.400 --> 00:17:32.720
where we're talking about a world that you live in

343
00:17:33.160 --> 00:17:35.319
a little bit different, you know obviously, like you know,

344
00:17:36.799 --> 00:17:39.519
we don't there's no threat of a zombie apocalypse in

345
00:17:39.559 --> 00:17:42.000
our world right now, but there right now there could be,

346
00:17:42.119 --> 00:17:43.839
you know, you never know, and it's it's just interesting

347
00:17:43.960 --> 00:17:48.119
to like experience that, you know. Yeah, and it was

348
00:17:48.799 --> 00:17:50.319
see that's a video game. That is that is a

349
00:17:50.319 --> 00:17:52.200
great video game to turn into a movie, to turn

350
00:17:52.240 --> 00:17:54.519
into a TV show because there's plenty of story there.

351
00:17:54.519 --> 00:17:58.359
But you know, it's open world ish. Yeah, and I

352
00:17:58.359 --> 00:18:01.200
think that's the that's the per type of game to

353
00:18:01.240 --> 00:18:04.559
be made into a movie I and TV show in

354
00:18:04.599 --> 00:18:04.960
this case.

355
00:18:05.160 --> 00:18:05.279
Uh.

356
00:18:06.119 --> 00:18:11.119
And it's a huge hit and then it's up for noms. Yeah,

357
00:18:11.240 --> 00:18:14.240
you know what I mean, that's pretty You can't get

358
00:18:14.240 --> 00:18:17.880
more legit, at least in regards to legitimacy as a

359
00:18:17.920 --> 00:18:19.720
TV show than an Emmy nomination.

360
00:18:19.799 --> 00:18:22.519
Yeah, you know what I mean, it's it's done it's

361
00:18:22.519 --> 00:18:24.680
done very well. I think if you asked a lot

362
00:18:24.680 --> 00:18:27.039
of like hardcore people that have played the video game,

363
00:18:27.079 --> 00:18:30.920
they probably would have some other opinions on it. But yeah, no,

364
00:18:31.039 --> 00:18:33.680
I mean it's it's been so successful. And again, this

365
00:18:33.759 --> 00:18:37.039
is that, this is the this is the this is

366
00:18:37.079 --> 00:18:40.039
the same thing as video game. Like the one video

367
00:18:40.079 --> 00:18:42.160
game that became a great successful movie. This is the

368
00:18:42.160 --> 00:18:44.240
one video game that became a great successful TV show.

369
00:18:44.519 --> 00:18:46.599
Now that they've seen that they can make money off

370
00:18:46.599 --> 00:18:48.480
of this and it can be profitable and it can

371
00:18:48.519 --> 00:18:52.720
be successful also critically successful, there will continue to be

372
00:18:52.799 --> 00:18:54.799
video games made into TV shows. There will continue to

373
00:18:54.839 --> 00:18:57.079
be video games made into movies because of Last of Us,

374
00:18:57.119 --> 00:19:00.000
because you know the other successful adaptations in the movie

375
00:19:00.079 --> 00:19:00.920
The Witcher.

376
00:19:00.960 --> 00:19:02.000
Did you ever play the game?

377
00:19:02.240 --> 00:19:04.039
Never got a chance to play The Witcher, But I'm

378
00:19:04.119 --> 00:19:05.480
very familiar with the game.

379
00:19:06.039 --> 00:19:07.000
Did you watch the show?

380
00:19:07.200 --> 00:19:11.240
I've watched the show. My thing is like I would

381
00:19:11.359 --> 00:19:15.200
I would watch a show made after a video game,

382
00:19:15.200 --> 00:19:17.519
Like if they made a Red Dead Redemption TV show,

383
00:19:17.559 --> 00:19:19.640
I probably would actually watch that because I love that

384
00:19:19.759 --> 00:19:23.799
game to the end of my life. But I Witcher.

385
00:19:24.160 --> 00:19:26.559
I'm very familiar with the story. I have no idea

386
00:19:26.599 --> 00:19:28.400
how you can make a TV show out of that

387
00:19:28.599 --> 00:19:30.839
and not incorporate a lot of the stuff that was

388
00:19:30.880 --> 00:19:34.359
in that video game. But I'm fascinating, why, what do

389
00:19:34.400 --> 00:19:36.240
you mean it's the video there's a lot of nudity.

390
00:19:36.319 --> 00:19:38.480
There's a lot of well, apparently there.

391
00:19:38.359 --> 00:19:40.960
Was a lot of nudity in the Witcher. Wasn't it

392
00:19:41.079 --> 00:19:45.119
that there was a big controversy over Harry Henry Cavill's

393
00:19:45.160 --> 00:19:45.920
dong or something.

394
00:19:46.160 --> 00:19:49.920
Yeah, I do remember that. I do remember that. Yeah, Okay,

395
00:19:50.000 --> 00:19:51.279
I guess they didn't pull any punches.

396
00:19:51.759 --> 00:19:54.680
It was what HBO or something I think, or Netflix.

397
00:19:54.720 --> 00:19:55.799
I was gonna Netflix if.

398
00:19:56.039 --> 00:19:57.880
It was on, Like, if it was only Hulu, I

399
00:19:57.880 --> 00:20:01.359
think I'd probably be like, oh yeah, Hulu. Okay, Paramount

400
00:20:01.359 --> 00:20:07.640
plus Henry Cavill's thing, and I heard it was super Superman.

401
00:20:08.640 --> 00:20:13.160
I heard Henry Cavill's dong was super It was a

402
00:20:13.240 --> 00:20:13.599
bad jo.

403
00:20:13.839 --> 00:20:14.559
It's a great joke.

404
00:20:14.640 --> 00:20:18.240
I got it has the s on it.

405
00:20:20.079 --> 00:20:27.000
And as a okay, big screen hits and misses. So

406
00:20:27.400 --> 00:20:29.359
let's talk about should we talk about the bad or

407
00:20:29.440 --> 00:20:30.039
the good first?

408
00:20:30.359 --> 00:20:32.119
I always like to get the bad out of the way.

409
00:20:32.240 --> 00:20:33.920
I think we've talked about a lot of the good.

410
00:20:34.039 --> 00:20:36.839
I think it's time for a little dip in conversation

411
00:20:36.960 --> 00:20:38.279
and let's let's get into the bad.

412
00:20:38.440 --> 00:20:42.039
Okay, so you want to talk about Assassin's Creed, which

413
00:20:42.079 --> 00:20:44.680
is on the list. Anyway, What the hell did they do?

414
00:20:44.960 --> 00:20:46.799
I've never seen it. Explain it to me.

415
00:20:47.039 --> 00:20:50.279
Okay. So well, I've played the video games, and I

416
00:20:50.359 --> 00:20:54.559
am a second to Red Dead Redemption. Assassin's Creed is

417
00:20:54.640 --> 00:20:56.960
some of my favorite video games ever. My favorite is

418
00:20:57.000 --> 00:21:00.279
obvious is Black Flag. That is that is the closest

419
00:21:00.319 --> 00:21:01.920
thing you'll get to like playing it. Playing Pirates of

420
00:21:01.960 --> 00:21:04.599
the Caribbean's a fantastic game. Really. Oh yeah, do you

421
00:21:04.680 --> 00:21:05.559
ever played Black Flag?

422
00:21:05.839 --> 00:21:06.039
No?

423
00:21:06.200 --> 00:21:10.240
Oh my god, I love you so Okay, open world

424
00:21:10.759 --> 00:21:14.799
in the Caribbean. We're talking about like a borderline GTA

425
00:21:15.000 --> 00:21:18.400
sized map and you're just you're there's islands you can

426
00:21:18.480 --> 00:21:18.720
go to.

427
00:21:19.160 --> 00:21:19.880
Oh that's cool.

428
00:21:19.920 --> 00:21:20.680
Oh, it's so cool.

429
00:21:20.720 --> 00:21:23.079
And this is Assassin's Creed Black Flag.

430
00:21:23.160 --> 00:21:26.920
This is the fourth assassins Okay, in terms of the sequence,

431
00:21:26.960 --> 00:21:29.240
this is the fourth Assassin's Creed game, because there was

432
00:21:29.680 --> 00:21:32.640
obviously the first one, which was in the Middle East.

433
00:21:32.960 --> 00:21:35.279
First game is difficult because it's like it's like borders

434
00:21:35.359 --> 00:21:38.200
Turkey and Jerusalem and that kind of area. But it's

435
00:21:38.319 --> 00:21:40.440
it's like in the it's like the one thousands, uh,

436
00:21:40.519 --> 00:21:42.720
the second one, and the second one is in Italy.

437
00:21:42.759 --> 00:21:45.640
And then there's Brotherhood, and there's two games that came

438
00:21:45.680 --> 00:21:47.440
off that Brotherhood's one of them, and I forget the

439
00:21:47.480 --> 00:21:49.400
other one, but I played both of those. I just

440
00:21:49.400 --> 00:21:50.880
forget the other one. And then the third one was

441
00:21:50.880 --> 00:21:54.680
based in America. The fourth one was Black Flag. So

442
00:21:54.720 --> 00:21:56.759
in terms of the big marquee games, and they would

443
00:21:56.759 --> 00:21:57.960
make little small ones after that.

444
00:21:58.599 --> 00:22:02.440
So really quickly give me the gist of Assassin's creed,

445
00:22:02.480 --> 00:22:03.319
like what is it about?

446
00:22:03.400 --> 00:22:08.240
Sure? There, so effectively you play history, so you you

447
00:22:08.279 --> 00:22:11.640
know major events in history, the assassination of Julius Caesar,

448
00:22:11.920 --> 00:22:16.559
the like the rise of the American Revolution, the downfall

449
00:22:16.599 --> 00:22:19.400
of the Roman Empire. With the newer games you're playing

450
00:22:19.440 --> 00:22:21.759
like in Egypt and stuff, and you know, the the

451
00:22:21.839 --> 00:22:23.160
death of one of the pharaohs.

452
00:22:23.200 --> 00:22:25.000
And so are you the assassin?

453
00:22:25.119 --> 00:22:27.519
You are the assassins, So you're the villain trying to

454
00:22:27.599 --> 00:22:32.559
kill those not not necessarily so they their interpretation of

455
00:22:32.640 --> 00:22:35.599
history is very different from what we've been taught.

456
00:22:35.960 --> 00:22:38.720
It's it's very it's very interesting in that sense. There's

457
00:22:38.759 --> 00:22:41.279
no short way to describe Assassin's Creed aside from like

458
00:22:41.920 --> 00:22:44.400
you run around jumping off stuff and killing people, like

459
00:22:44.440 --> 00:22:46.759
that's that's what. That's what like people that have bones

460
00:22:46.759 --> 00:22:49.279
for brains would say, but like people like me would say, like,

461
00:22:49.720 --> 00:22:51.680
you're it's impossible just kind of consolidate. But I will

462
00:22:51.720 --> 00:22:54.519
say this, there's the main part of it, which is

463
00:22:54.559 --> 00:22:57.440
kind of our history and how their game fits into

464
00:22:57.480 --> 00:23:00.480
our history. And then there's a bigger over arching story

465
00:23:01.039 --> 00:23:05.039
about the end of time and the end of civilization

466
00:23:05.319 --> 00:23:08.200
and how there was a pre civilization before ours. It's

467
00:23:08.240 --> 00:23:12.160
this big giant story that being said. When they made

468
00:23:12.160 --> 00:23:14.799
it into a movie, oh my god, it looked horrible.

469
00:23:15.039 --> 00:23:17.680
It was a CG I was like CGI slop. It

470
00:23:17.720 --> 00:23:21.599
was in that awkward era of movies. I want to say.

471
00:23:21.640 --> 00:23:24.920
It came out in like twenty eighteen, twenty nineteen, the

472
00:23:24.960 --> 00:23:27.279
Assassin's Creed movie. I might be completely wrong on that,

473
00:23:27.319 --> 00:23:31.200
but it was like CGI crap. I've I was so

474
00:23:31.519 --> 00:23:34.400
disappointed in it. Twenty sixteen.

475
00:23:34.519 --> 00:23:36.720
So Michael Fassbender was in it.

476
00:23:37.079 --> 00:23:37.920
He's a great actor.

477
00:23:38.039 --> 00:23:42.400
Yeah. Marion Cotillard, who was in another great actor. Jeremy Irons.

478
00:23:42.480 --> 00:23:43.880
Jeremy Irons is a great actor.

479
00:23:44.480 --> 00:23:44.759
Wow.

480
00:23:45.240 --> 00:23:47.640
I think this is a case of like all the

481
00:23:47.720 --> 00:23:50.319
kings horses and all the King's men couldn't put Humpty

482
00:23:50.400 --> 00:23:54.039
Dumpty back together again. Yeah, because you could have gotten

483
00:23:54.079 --> 00:23:57.200
Martin Scorsese to direct this movie and it's still probably

484
00:23:57.200 --> 00:24:00.000
would have been terrible. Like it just it's a difficult

485
00:24:00.079 --> 00:24:04.079
thing to move to a movie because you are, like

486
00:24:04.160 --> 00:24:08.279
you are the assassin. You make, like you make the missions,

487
00:24:08.319 --> 00:24:11.079
you make the story. The actions you do actually kind

488
00:24:11.119 --> 00:24:12.920
of impact the way the game's played. So it's very

489
00:24:12.920 --> 00:24:15.200
difficult to turn that into a movie. That being said,

490
00:24:15.680 --> 00:24:17.720
I think it could be done. It could be done

491
00:24:17.720 --> 00:24:19.920
a whole lot better than what they did. You know,

492
00:24:20.039 --> 00:24:22.920
you can't just like hire people that don't care about

493
00:24:22.920 --> 00:24:24.279
the game to make this game.

494
00:24:24.440 --> 00:24:25.920
So did you see the movie?

495
00:24:26.079 --> 00:24:26.400
I did?

496
00:24:26.720 --> 00:24:30.119
And as a fan, because you're a fan of the games,

497
00:24:30.720 --> 00:24:33.039
what did you not like about it? As a fan

498
00:24:33.240 --> 00:24:33.880
of the games?

499
00:24:33.920 --> 00:24:37.200
As a fan of the games, did not at all

500
00:24:37.359 --> 00:24:40.920
come close to what you get from the game, like.

501
00:24:40.400 --> 00:24:42.000
Even the essence of the game.

502
00:24:42.079 --> 00:24:44.599
Yeah, you just like you fee after you play that

503
00:24:44.640 --> 00:24:46.640
game for like that first forty five minutes, you get

504
00:24:46.640 --> 00:24:49.799
into a point where you're like, man, like I'm an assassin,

505
00:24:49.920 --> 00:24:53.039
like like you like you're stealthily trying to get through

506
00:24:53.079 --> 00:24:54.400
missions and stuff. It's kind of like if you ever

507
00:24:54.400 --> 00:24:57.359
played Hitman. Yes, yeah, so Hitman's a good example, and

508
00:24:57.400 --> 00:25:01.160
I think another situation where video game became moving very bad.

509
00:25:01.279 --> 00:25:04.319
But like when you play Hitman, after the first mission

510
00:25:04.400 --> 00:25:05.720
or so, you get into a point where you're like,

511
00:25:05.759 --> 00:25:07.279
all right, I gotta do this, I gotta do that,

512
00:25:07.279 --> 00:25:09.279
I gotta do all these intricate things just to get

513
00:25:09.319 --> 00:25:12.480
into this position. Some people play Assassin's Creed. They just

514
00:25:12.559 --> 00:25:15.519
bowl through each mission, you know, killing as many people

515
00:25:15.519 --> 00:25:17.200
as possible. But after a while you get to a

516
00:25:17.200 --> 00:25:19.880
point where like, how can I beat this mission as

517
00:25:19.920 --> 00:25:23.240
stealthily as possible? And they didn't really capture that essence

518
00:25:23.240 --> 00:25:28.279
of strategy and like thought and you know, like the

519
00:25:28.279 --> 00:25:31.640
Assassin's character from that movie is he's not a dumb

520
00:25:31.839 --> 00:25:35.279
like guy. He's like really intelligent, very insightful, And I

521
00:25:35.400 --> 00:25:37.599
just felt like they didn't do the character justice, and

522
00:25:37.640 --> 00:25:40.720
like you're watching this and you're just like this is

523
00:25:41.079 --> 00:25:43.599
I felt like that was their interpretation of the game,

524
00:25:43.880 --> 00:25:47.160
not the game's interpret being interpretated into him the game

525
00:25:47.200 --> 00:25:48.920
being turned into a movie. It was just a movie

526
00:25:48.920 --> 00:25:51.279
interpretating the game. That's a great way to describe it.

527
00:25:51.319 --> 00:26:02.400
Okay, all right, I like that Take Doom. Okay, I

528
00:26:02.440 --> 00:26:03.839
did forget that. I used to play do Him as

529
00:26:03.880 --> 00:26:06.240
a kid, played it a little bit. Jason, my best friend,

530
00:26:06.720 --> 00:26:08.559
him and I used to play it and then we

531
00:26:08.599 --> 00:26:10.920
would play each other so like see how far you

532
00:26:10.920 --> 00:26:12.480
can get, then see how far I could get them,

533
00:26:12.480 --> 00:26:14.640
blah blah, and then we would argue about it. Then

534
00:26:14.680 --> 00:26:17.799
that movie came out with the rock YEP, which was

535
00:26:17.920 --> 00:26:21.440
like it might was it maybe the first time it

536
00:26:21.480 --> 00:26:24.640
was like a first person movie, like they had sections

537
00:26:24.680 --> 00:26:25.119
remember that.

538
00:26:26.119 --> 00:26:28.519
There was something funky about that movie, like.

539
00:26:28.559 --> 00:26:30.440
Remember it was like like you were playing the game

540
00:26:30.440 --> 00:26:31.839
where it was like you were in the helmet.

541
00:26:32.759 --> 00:26:35.079
There were I think there were spurts of the movie

542
00:26:35.119 --> 00:26:37.720
that were like that. Okay, there there was a because

543
00:26:37.720 --> 00:26:39.599
there was another movie that was like that that was

544
00:26:39.680 --> 00:26:42.119
like a stuntman movie or something. Yeah, where like you

545
00:26:42.160 --> 00:26:44.240
played as like you or didn't play you watched it

546
00:26:44.279 --> 00:26:45.599
from the position of the stunt man.

547
00:26:45.720 --> 00:26:48.519
Yeah. Hardcore, Henry, hardcore Henry, That's what it was.

548
00:26:48.680 --> 00:26:52.240
Sorry, the moment I saw the Rock was gonna be

549
00:26:52.279 --> 00:26:54.720
the main character. Nothing against the Rock. I love him.

550
00:26:55.000 --> 00:26:56.319
I love him as a wrestler, I love him as

551
00:26:56.359 --> 00:26:56.720
an actor.

552
00:26:56.799 --> 00:27:02.519
Doom was pretty much universally panned. Was Doomed, and it

553
00:27:03.279 --> 00:27:07.799
made the budget. Was budget was seventy million. It made

554
00:27:07.839 --> 00:27:10.000
fifty eight million at the box office. It didn't even

555
00:27:10.039 --> 00:27:10.960
make its budget back.

556
00:27:11.160 --> 00:27:14.599
Oh wow, Yeah, I hope the studio was able to

557
00:27:14.599 --> 00:27:18.319
recover all the money they've lost. What I'll say is

558
00:27:18.319 --> 00:27:21.680
this tough material to make a movie out of. Yeah, Like,

559
00:27:21.960 --> 00:27:25.359
I I don't know what you do. Like, if someone

560
00:27:25.400 --> 00:27:27.000
came to you and said, hey, I want to make

561
00:27:27.000 --> 00:27:32.640
a movie about just the zombie vert mode of Call

562
00:27:32.680 --> 00:27:35.480
of Duty, you'd probably tell them, how about we don't like,

563
00:27:35.519 --> 00:27:37.880
how about you don't do that, because there's there's a

564
00:27:37.920 --> 00:27:40.640
story there. But like, I not enough to make a

565
00:27:40.680 --> 00:27:41.319
movie out of.

566
00:27:41.640 --> 00:27:44.119
You know, actually, now that you bring it up, there

567
00:27:44.200 --> 00:27:48.119
was a recent movie adaptation of a game that was

568
00:27:48.160 --> 00:27:49.039
a horror game.

569
00:27:49.400 --> 00:27:52.279
Oh, I know what you're talking about. I think horror

570
00:27:52.319 --> 00:27:55.319
games are pretty solid in terms of being able to

571
00:27:55.359 --> 00:27:57.680
take and make into a movie because it just they

572
00:27:57.759 --> 00:28:02.000
just slide so well into the framework of what a

573
00:28:02.039 --> 00:28:04.480
of what a horror movie needs to be a horror

574
00:28:04.519 --> 00:28:05.640
video game that moves into it.

575
00:28:05.680 --> 00:28:07.680
But what was the game until Dawn?

576
00:28:08.119 --> 00:28:08.839
Until Dawn?

577
00:28:09.000 --> 00:28:12.119
I left the movie theater.

578
00:28:12.400 --> 00:28:16.279
Just it's it's tough. You can't when you when you're

579
00:28:16.319 --> 00:28:20.240
dealing with a game that's just waves and waves and

580
00:28:20.279 --> 00:28:24.519
waves and there's of waves of enemies to defeat and

581
00:28:24.559 --> 00:28:30.319
there's no real story to it. Like again, like this

582
00:28:30.400 --> 00:28:32.480
is like stop, like Hollywood, don't look at that. Don't

583
00:28:32.480 --> 00:28:35.039
look at that. Look at like look at like Red Dead, Redemption,

584
00:28:35.799 --> 00:28:38.079
like look at like like Grand Theft Auto, like look

585
00:28:38.119 --> 00:28:40.920
at those video games like those are the ones like

586
00:28:40.960 --> 00:28:43.240
you go to Rockstar and you're like, could we do

587
00:28:43.319 --> 00:28:45.079
a TV show? Like could we do something like that?

588
00:28:45.119 --> 00:28:48.160
And they probably would be like no.

589
00:28:47.920 --> 00:28:51.440
Yeah, Until Dawn was horrendous. They did have a few

590
00:28:51.519 --> 00:28:55.559
clever things that I saw before I left. And you know,

591
00:28:55.640 --> 00:28:57.440
it takes a lot for me not to like a movie.

592
00:28:57.480 --> 00:28:59.640
It takes even more for me to leave. But I'm like,

593
00:28:59.680 --> 00:29:03.359
I live really could be washing my hair or something

594
00:29:03.440 --> 00:29:03.880
right now.

595
00:29:03.920 --> 00:29:06.119
Well, you get to a point watching a movie where like, man,

596
00:29:06.119 --> 00:29:08.079
I could be doing other things. I could be doing chores.

597
00:29:08.400 --> 00:29:12.039
Yeah, that's bad. So one of the clever things that

598
00:29:12.079 --> 00:29:15.920
I thought though, was they said something about, you know

599
00:29:15.960 --> 00:29:18.599
how like sometimes in games it'll be like raining here

600
00:29:18.720 --> 00:29:21.039
but not over there or whatever, Like they made a

601
00:29:21.079 --> 00:29:23.319
reference to that. They were like, why does it keep

602
00:29:23.400 --> 00:29:25.480
raining here or not over there or something like that.

603
00:29:25.519 --> 00:29:28.119
It was like kind of cringey, but also kind of

604
00:29:28.200 --> 00:29:31.359
clever and the fact that they're at least acknowledging it. Yeah,

605
00:29:31.400 --> 00:29:34.359
but it didn't fit the tone of the rest of

606
00:29:34.400 --> 00:29:36.000
the movie, which was supposed to be like a horror

607
00:29:36.000 --> 00:29:38.039
so it was it was not great.

608
00:29:38.240 --> 00:29:40.400
Yeah, I like I like my I like comedy in

609
00:29:40.440 --> 00:29:44.680
my horror that actually makes sense and not like, hey,

610
00:29:44.720 --> 00:29:47.039
we're gonna get meta, Like don't get meta.

611
00:29:46.720 --> 00:29:48.519
Exactly unless the game is meta.

612
00:29:48.640 --> 00:29:51.759
Yeah, unless the game is meta. But like, don't get meta.

613
00:29:52.000 --> 00:29:55.599
Just let a zombie eat you. I'd do that, Yeah,

614
00:29:55.799 --> 00:29:58.960
zomb is like, but if we want to start transitioning

615
00:29:59.000 --> 00:30:01.519
into the good stuff, like, there are a lot of

616
00:30:01.599 --> 00:30:04.599
horror games that make perfect.

617
00:30:04.079 --> 00:30:05.960
Movies, but are they movies?

618
00:30:06.200 --> 00:30:09.720
Silent Hill? I think Silent Hill was fantastic game and

619
00:30:09.759 --> 00:30:10.880
a fantastic movie.

620
00:30:10.960 --> 00:30:11.160
Yeah.

621
00:30:11.160 --> 00:30:12.359
I did a really good job with that.

622
00:30:12.599 --> 00:30:14.279
What about Five Nights of Freddy's.

623
00:30:14.799 --> 00:30:17.279
That's tough again, Like we're talking about like way like

624
00:30:17.400 --> 00:30:20.480
when you play Five Nights of Freddy's like waves and

625
00:30:20.599 --> 00:30:24.079
waves and waves. I know there's a story there. I

626
00:30:24.160 --> 00:30:25.079
just think it's too tough.

627
00:30:25.160 --> 00:30:26.720
Did you see the film?

628
00:30:27.079 --> 00:30:28.640
I haven't seen I played the game. I haven't seen

629
00:30:28.680 --> 00:30:28.960
the film.

630
00:30:29.000 --> 00:30:31.680
Okay, I have not played the game, but I've seen

631
00:30:31.759 --> 00:30:32.200
the film.

632
00:30:32.279 --> 00:30:33.119
Oh this is interesting.

633
00:30:33.240 --> 00:30:35.559
Yeah, and I really enjoyed it.

634
00:30:35.799 --> 00:30:36.119
Okay.

635
00:30:36.480 --> 00:30:42.720
It was genuinely, genuinely creepy. It reminded me. It reminded

636
00:30:42.759 --> 00:30:45.519
me of Chuck E. Cheese like when I was a kid.

637
00:30:45.839 --> 00:30:48.039
It's like every nightmare that I had as a kid

638
00:30:48.079 --> 00:30:50.799
with Chuck E. Cheese come to life. So it was

639
00:30:51.000 --> 00:30:53.720
genuinely pretty creepy, you know.

640
00:30:53.720 --> 00:30:54.119
What I mean.

641
00:30:54.240 --> 00:30:54.799
I liked it.

642
00:30:55.000 --> 00:30:58.519
The the atmosphere of Five Nights and Freddy's is very creepy.

643
00:30:59.079 --> 00:31:01.000
It gets to a point where you like, it's genuine

644
00:31:01.039 --> 00:31:04.319
horror like it's it's very close to like a Jason

645
00:31:04.880 --> 00:31:07.680
what is it like Friday the Thirteenth with Jason Vorhees

646
00:31:07.720 --> 00:31:13.200
and whatnot, or Michael Myers Halloween type stuff. But I

647
00:31:13.319 --> 00:31:14.799
just I'm playing the video game.

648
00:31:15.240 --> 00:31:15.440
Uh.

649
00:31:15.480 --> 00:31:16.599
And then when I heard it was gonna be made

650
00:31:16.599 --> 00:31:20.000
in a movie. I'm like, how, like, how, how are

651
00:31:20.000 --> 00:31:22.960
you gonna do this? Because it's just like it's five

652
00:31:23.079 --> 00:31:25.200
nights of you trying to survive in this you know,

653
00:31:25.359 --> 00:31:28.279
haunted pizza place. You know. I don't know how you

654
00:31:28.319 --> 00:31:29.640
turn that into a movie. I don't know how you get

655
00:31:29.759 --> 00:31:31.319
enough out of that to be a movie.

656
00:31:31.480 --> 00:31:33.519
You should check you should check it out. I'm curious.

657
00:31:33.599 --> 00:31:37.400
Okay, I'll definitely we'll make a we'll make a night

658
00:31:37.440 --> 00:31:37.640
of it.

659
00:31:37.759 --> 00:31:39.279
Yeah night. Oh yeah, we'll watch it together.

660
00:31:39.400 --> 00:31:40.559
Yes, we were holding hands.

661
00:31:41.839 --> 00:31:45.079
Sonic the Hedgehog, Oh God, did you like that? I

662
00:31:45.119 --> 00:31:46.720
didn't see it the look.

663
00:31:47.039 --> 00:31:49.640
I just remember watching the previews for it, which, by

664
00:31:49.640 --> 00:31:51.880
the way, I will say, uh a side note. I

665
00:31:51.880 --> 00:31:54.839
saw the previews for Together. I think that looks awesome.

666
00:31:55.119 --> 00:31:58.839
I can't but Sonic the Hedgehog. When I saw the

667
00:31:58.839 --> 00:32:01.960
previews for that, I said, oh my god, why does

668
00:32:01.960 --> 00:32:04.200
he like? I remember what was there? Was the drama

669
00:32:04.240 --> 00:32:06.880
about the first was it the first one where they

670
00:32:07.200 --> 00:32:09.079
botched his face so bad?

671
00:32:09.160 --> 00:32:12.119
And before they even released the first one they redid

672
00:32:12.160 --> 00:32:15.240
all the CGI for her, you know, their ephics for it.

673
00:32:15.240 --> 00:32:16.359
I don't know if they made their money. I mean,

674
00:32:16.359 --> 00:32:18.039
they obviously made enough money to make another one.

675
00:32:18.079 --> 00:32:20.599
They've been huge. They're on three and a spinoff.

676
00:32:20.640 --> 00:32:20.799
Now.

677
00:32:21.839 --> 00:32:25.480
I have no desire to watch any of that. I

678
00:32:25.480 --> 00:32:28.079
I don't know. Like that one, I think is a

679
00:32:28.200 --> 00:32:32.240
little there's a little more to it then, Like obviously

680
00:32:32.279 --> 00:32:35.400
the game I've played, there's enough of the story of

681
00:32:35.440 --> 00:32:38.039
the game. There's more. There's more than enough of the

682
00:32:38.039 --> 00:32:39.799
game you can turn into a movie. I just have

683
00:32:39.880 --> 00:32:44.359
no desire to see cgi Hedgehogs run fast. I'm good.

684
00:32:45.079 --> 00:32:48.880
So the sound like the Hedgehog franchise. So far, the

685
00:32:48.880 --> 00:32:55.440
film franchise has grossed over a billion dollars worldwide through

686
00:32:55.559 --> 00:33:01.319
the first three films and the television show Knuckles and Sonach.

687
00:33:01.400 --> 00:33:03.720
The Sonic the Hedgehog four is coming out in twenty

688
00:33:03.759 --> 00:33:04.359
twenty seven.

689
00:33:04.559 --> 00:33:06.559
Oh my god. Yeah, this is going to turn the

690
00:33:06.640 --> 00:33:09.519
like Avatar, where they're planning movies until twenty thirty eleven.

691
00:33:09.680 --> 00:33:14.000
I think so, But I just I don't know. It

692
00:33:14.160 --> 00:33:15.480
just looked too corny to me.

693
00:33:15.759 --> 00:33:17.960
I think that's what turns me off, is like, if

694
00:33:17.960 --> 00:33:23.519
it looks corny and ridiculous, I'm good. There's there's a

695
00:33:23.559 --> 00:33:24.559
lot to see in this world.

696
00:33:24.960 --> 00:33:28.119
You know, unless it's purposefully like, unless it's in on

697
00:33:28.200 --> 00:33:29.559
the joke, you know what I'm saying.

698
00:33:29.799 --> 00:33:32.200
Like, Okay, I think I think I probably have to

699
00:33:32.200 --> 00:33:35.319
give one of the movies a try. But to me,

700
00:33:35.440 --> 00:33:38.480
I just, at least from the outside looking in, I'm good.

701
00:33:38.559 --> 00:33:39.279
Yeah, me too.

702
00:33:39.799 --> 00:33:43.240
Yeah, but they were big hits, and you know, so

703
00:33:43.319 --> 00:33:44.039
I got hits.

704
00:33:44.119 --> 00:33:45.880
Yeah, Detective Pikachu.

705
00:33:46.319 --> 00:33:50.200
So yeah, Pokemon getting a movie. Well, Pokemon has their

706
00:33:50.240 --> 00:33:53.160
own movies obviously, right, Getting Detective Pikachu. I've heard that

707
00:33:53.160 --> 00:33:54.640
one was great. I haven't seen it, but I heard

708
00:33:54.640 --> 00:33:59.079
it was hilarious. Ryan Reynolds's Pikachu. Yeah, yeah, great movie,

709
00:33:59.119 --> 00:34:01.160
a great, great success.

710
00:34:01.400 --> 00:34:05.559
Yeah, half a billion dollars and was critically liked as well.

711
00:34:05.680 --> 00:34:08.760
Yes, are that one's one where I think they probably

712
00:34:08.840 --> 00:34:10.519
might make more of them.

713
00:34:10.400 --> 00:34:12.239
In the future. I'm sure sure they will.

714
00:34:12.320 --> 00:34:14.639
Yeah, I don't know if they are planning on doing

715
00:34:14.639 --> 00:34:17.719
that or not. What other horror games I'm trying to

716
00:34:17.719 --> 00:34:20.679
think of? Is it Resident Evil that had a video

717
00:34:20.679 --> 00:34:21.639
game became a movie.

718
00:34:22.079 --> 00:34:23.840
Resident Evil became like twelve.

719
00:34:23.559 --> 00:34:27.519
Movie, twelve movies, Yeah, and then a TV show and

720
00:34:27.559 --> 00:34:29.480
then now we're starting the movies over it.

721
00:34:29.599 --> 00:34:32.119
Yeah, like a great that's one's a huge success.

722
00:34:32.280 --> 00:34:39.320
Yes again that also I really liked the first bunch,

723
00:34:39.880 --> 00:34:41.199
but then they got progressively.

724
00:34:41.960 --> 00:34:44.599
Yeah, they you know what I mean, that's what if

725
00:34:44.639 --> 00:34:47.159
you do too many movies, you kind of oversaturated a

726
00:34:47.159 --> 00:34:50.000
little bit often often.

727
00:34:49.760 --> 00:34:52.800
Yeah, so yeah, I mean those were good. And like

728
00:34:52.840 --> 00:34:55.519
you said, the Silent Hill ones, those movies are freaking I.

729
00:34:55.559 --> 00:34:58.880
Love Silent Hill. The video game is outstanding, one of

730
00:34:58.920 --> 00:35:02.280
the greatest video games they've ever created. The movies are

731
00:35:02.320 --> 00:35:05.920
spectacular and they capture the essence. I think that's what

732
00:35:06.360 --> 00:35:08.119
that might to me if we were to rank, like

733
00:35:08.840 --> 00:35:11.400
all of the video games to become a movie or

734
00:35:11.440 --> 00:35:14.559
and all the like those movies, Silent Hill is probably

735
00:35:14.599 --> 00:35:18.960
the best because in terms of capturing the video game

736
00:35:19.039 --> 00:35:23.039
staying true to what the video game was. Plus, I mean, god,

737
00:35:23.079 --> 00:35:26.519
that movie put pyramid Head like on the map as

738
00:35:26.639 --> 00:35:30.599
one of the scariest characters ever. And he is, Yeah

739
00:35:30.960 --> 00:35:34.119
it is he is, And I don't know, I don't

740
00:35:34.119 --> 00:35:35.239
know his pronounce either.

741
00:35:36.159 --> 00:35:42.840
All right, Finally, why why do you we think they

742
00:35:42.880 --> 00:35:48.920
fail or work? You know? One thing to think about

743
00:35:49.119 --> 00:35:53.920
is the common adaptation traps, like an over reliance on

744
00:35:54.000 --> 00:35:56.000
fan service or easter eggs, to the point where the

745
00:35:56.079 --> 00:35:57.280
story doesn't make sense.

746
00:35:57.840 --> 00:36:01.000
That can happen. Honestly, to me, I think goes back

747
00:36:01.039 --> 00:36:04.559
to this if you take a video game and you like,

748
00:36:04.599 --> 00:36:06.360
if you go up to a video game and you say,

749
00:36:06.360 --> 00:36:08.119
I want to make a movie out of this video game,

750
00:36:08.760 --> 00:36:10.840
well you need to kind of look at the game.

751
00:36:11.159 --> 00:36:16.079
If the game, like, for example, like Doom, there is

752
00:36:16.280 --> 00:36:19.199
kind of a story to Doom, I more think of

753
00:36:19.239 --> 00:36:21.639
it as like a hey, you just kind of want

754
00:36:21.719 --> 00:36:25.559
Like the core purpose of Doom is just violence. It's

755
00:36:25.719 --> 00:36:30.360
just like crazy violence, crazy creatures and you're just shooting them,

756
00:36:30.400 --> 00:36:33.360
you're cutting them in half, You're doing crazy shit like

757
00:36:34.000 --> 00:36:37.440
that's the purpose of that game. That's not a movie.

758
00:36:37.800 --> 00:36:41.199
Like that's just an hour or two of you and

759
00:36:41.239 --> 00:36:44.480
the basement just enjoying blowing the head off demons. That's

760
00:36:44.519 --> 00:36:48.239
not really much of a movie. However, you know a

761
00:36:48.320 --> 00:36:51.280
game like Assassin's Creed there is a story there. You

762
00:36:51.320 --> 00:36:55.000
could turn that into a movie. And honestly, I think

763
00:36:55.079 --> 00:36:58.480
the best type of movie that's done something Assassin's Creed

764
00:36:58.559 --> 00:37:01.159
ish like a mystery in the background is like the

765
00:37:01.239 --> 00:37:05.039
Da Vinci movies. Like movies like that really is to

766
00:37:05.119 --> 00:37:07.760
me like that's kind of like Assassin's Creed is very

767
00:37:07.800 --> 00:37:11.360
like puzzles. It's very like deep codes. It's going up

768
00:37:11.360 --> 00:37:16.800
to like these amazing structures and finding like ancient technology

769
00:37:16.840 --> 00:37:19.119
in them. Like that's what makes a great movie. I

770
00:37:19.159 --> 00:37:22.840
think it's honestly goes down to subject matter of the game.

771
00:37:22.920 --> 00:37:26.119
If there's enough there, the enough meat on the bone,

772
00:37:26.280 --> 00:37:27.599
you can make a good movie out of it.

773
00:37:28.000 --> 00:37:31.280
Also, like you said, ignoring what made the game good

774
00:37:31.320 --> 00:37:32.920
in the first place, the essence of the game, like

775
00:37:32.960 --> 00:37:35.880
we were talking about, which, like you said, is it's

776
00:37:35.920 --> 00:37:39.159
a kind of a you have to be. You have

777
00:37:39.199 --> 00:37:42.960
to balance very carefully over relying on fan service to

778
00:37:43.000 --> 00:37:46.119
the point you don't have the actual story for the

779
00:37:46.159 --> 00:37:51.199
general public, but ignoring what made the game loved in

780
00:37:51.239 --> 00:37:53.440
the first place to the point where you turn off

781
00:37:53.480 --> 00:37:56.480
the fans of the game, and then trying to cram

782
00:37:56.599 --> 00:38:00.559
forty hours of gameplay and you know, ninety minutes to hours,

783
00:38:01.000 --> 00:38:04.440
which you don't if you have a good self contained story,

784
00:38:04.480 --> 00:38:08.079
I guess it depends on if you're literally adapting by

785
00:38:08.159 --> 00:38:14.119
this particular game, we're adapt adapting, adapting that movie into

786
00:38:14.400 --> 00:38:17.400
a film. Yeah, you're gonna be cutting out a lot

787
00:38:17.440 --> 00:38:17.760
of stuff.

788
00:38:17.760 --> 00:38:19.320
If you do it that way, the only people that

789
00:38:19.360 --> 00:38:21.920
want to watch fan service the movie are Star Trek

790
00:38:21.960 --> 00:38:23.840
and Star Wars fans. Those are the only people that

791
00:38:23.880 --> 00:38:24.480
want to watch that.

792
00:38:25.639 --> 00:38:28.599
And then what works now? I mean respecting the source

793
00:38:28.679 --> 00:38:33.079
material and adapting it for a new medium, bringing in

794
00:38:33.239 --> 00:38:36.119
fans and creators. You know, they brought in the old

795
00:38:36.199 --> 00:38:39.079
Truckman for the Last of Us who you know obviously

796
00:38:39.719 --> 00:38:42.960
behind the game. You know from people that played the game,

797
00:38:43.840 --> 00:38:47.199
they seem to like it, So that seems like a

798
00:38:47.199 --> 00:38:47.960
no brainer to me.

799
00:38:48.159 --> 00:38:50.800
Yeah, definitely, at least for an advisory position. It's good.

800
00:38:50.920 --> 00:38:54.039
It's good to have, like that's perspective. Obviously, you don't

801
00:38:54.079 --> 00:38:56.199
want to do way too much of that. You don't

802
00:38:56.199 --> 00:38:58.400
want a fan there to say that's say, like, well

803
00:38:58.440 --> 00:39:01.239
the zombies got to look like, No, you don't need that,

804
00:39:01.400 --> 00:39:05.559
Like I'll I'm willing to micro manage. Yeah, I'm willing

805
00:39:05.599 --> 00:39:07.480
to push a lot to the side. I think the

806
00:39:07.559 --> 00:39:09.679
average movie movie Garver was willing to put push a

807
00:39:09.679 --> 00:39:12.840
lot to the side. If the movie's good, if the

808
00:39:13.000 --> 00:39:16.280
if the movie at least keeps the core principles of

809
00:39:16.320 --> 00:39:19.679
the game in thought, if it's really nice to see

810
00:39:19.679 --> 00:39:22.039
like those little tiny details, those little tiny there's little

811
00:39:22.039 --> 00:39:24.159
sprinkling of Oh I remember that in the game. Oh

812
00:39:24.239 --> 00:39:26.280
I remember that in the game. You know, it's nice

813
00:39:26.280 --> 00:39:28.280
to have that in there. But like for the most part,

814
00:39:28.679 --> 00:39:32.079
I appreciate sometimes when a director gets the opportunity to

815
00:39:32.119 --> 00:39:35.400
take it, take a piece of subject matter and apply

816
00:39:35.760 --> 00:39:37.719
a little bit of their own vision to it while

817
00:39:37.760 --> 00:39:40.639
also staying true to the core material. That's that's honestly

818
00:39:40.639 --> 00:39:44.840
the great best recipe for taking something that already exists

819
00:39:44.880 --> 00:39:46.920
and is already successful and making it into something else

820
00:39:46.960 --> 00:39:48.280
that can can be successful.

821
00:39:48.440 --> 00:39:51.880
Okay, Benjamin, it is always a pleasure having you.

822
00:39:52.519 --> 00:39:53.519
It's a pleasure to be had.

823
00:39:56.880 --> 00:39:58.599
The name of your podcast, the.

824
00:39:58.559 --> 00:40:00.920
LFG podcast lega fan, gentlemen.

825
00:40:01.039 --> 00:40:03.400
And you can get that wherever you get your podcast.

826
00:40:03.519 --> 00:40:04.880
Just look on the free iHeart Radio app.

827
00:40:04.880 --> 00:40:06.440
Oh yeah, free iHeart Radio app.

828
00:40:06.800 --> 00:40:10.280
Benny, thank you for coming. It's always a pleasure having

829
00:40:10.280 --> 00:40:13.119
you on. And uh, we're going to take a quick

830
00:40:13.159 --> 00:40:16.880
break before we get in to interviews. Take sixty second

831
00:40:17.079 --> 00:40:25.360
break to pay the bills. See you in sixty all right.

832
00:40:25.920 --> 00:40:28.920
Thank you for hanging in and supporting our sponsors. They

833
00:40:28.960 --> 00:40:32.119
help this show come to you every single week. So

834
00:40:32.199 --> 00:40:35.239
I appreciate them and you. We are going to jump

835
00:40:35.280 --> 00:40:40.400
into right into the Twisted Metal season two interviews. I

836
00:40:40.440 --> 00:40:43.119
sat down with the cast and the showrunner and let

837
00:40:43.159 --> 00:40:46.519
me tell you, Twisted Metal season two it's like Mad Max,

838
00:40:46.599 --> 00:40:49.719
Meta Monster energy drink and they had a TV show.

839
00:40:49.960 --> 00:40:52.559
First up, we're going to talk with the brain behind

840
00:40:52.679 --> 00:40:57.719
the mayhem. Michael Jonathan Smith joins us. We're going to

841
00:40:57.800 --> 00:41:01.039
talk about expanding the Twisted Metal universe, what to expect

842
00:41:01.039 --> 00:41:05.079
in season two and beyond, and how somehow it's still

843
00:41:05.480 --> 00:41:14.239
good and hilarious. So here he is, Michael Jonathan Smith. Awesome.

844
00:41:14.360 --> 00:41:16.840
First of all, thank you so much for speaking with me.

845
00:41:16.920 --> 00:41:19.440
I really appreciate it. Glad to have you on. Thank

846
00:41:19.480 --> 00:41:22.280
k Thank you, Kyle. Happy to be here. Thank you. So.

847
00:41:22.480 --> 00:41:25.719
First of all, congrats on the success of the show.

848
00:41:26.239 --> 00:41:31.519
It has such a crazy tone, I would say, you know,

849
00:41:31.559 --> 00:41:34.920
and it kind of pulls from your post apocalyptic and

850
00:41:35.039 --> 00:41:39.400
horror and comedy and action and sci fi. How did

851
00:41:39.440 --> 00:41:42.440
you come up with this version? You know, how do

852
00:41:42.559 --> 00:41:45.400
you pull from all of that to bring this version

853
00:41:45.440 --> 00:41:46.159
onto the screen?

854
00:41:46.639 --> 00:41:49.000
I mean, honestly, I'm a humongous fan of the game.

855
00:41:49.159 --> 00:41:50.800
I love Twista Metal, I played it when I was

856
00:41:50.800 --> 00:41:54.400
a teenager, and I just really wanted to adapt that

857
00:41:55.039 --> 00:41:57.400
feeling I had playing the game. I wanted to adapt

858
00:41:57.440 --> 00:42:01.159
the feeling of how much fun I had playing Twisted Metal.

859
00:42:01.199 --> 00:42:03.880
I wanted to capture the feeling of dodging a missile

860
00:42:04.000 --> 00:42:07.440
and blood friends and just capture.

861
00:42:07.039 --> 00:42:07.800
The feeling of fun.

862
00:42:07.840 --> 00:42:09.679
I just want you to have fun playing the show,

863
00:42:10.360 --> 00:42:13.079
watching the show, and I think ultimately that's that's what

864
00:42:13.079 --> 00:42:14.000
I'm trying to capture.

865
00:42:14.400 --> 00:42:18.159
I think you've done that beautifully. Did you, especially as

866
00:42:18.280 --> 00:42:21.599
as a big fan of the games, did you feel

867
00:42:21.960 --> 00:42:25.119
a pressure to kind of live up to that legacy?

868
00:42:25.800 --> 00:42:25.960
Oh?

869
00:42:26.039 --> 00:42:26.519
Of course.

870
00:42:26.599 --> 00:42:28.719
I mean you want, you want the fans to have

871
00:42:28.800 --> 00:42:31.360
a good time, and especially with any of these any

872
00:42:31.400 --> 00:42:34.000
of these ips and video games, you know you have

873
00:42:34.039 --> 00:42:39.199
an expectation. And I think you know, ultimately, if our

874
00:42:39.440 --> 00:42:41.639
writer's room in the cast are not having a good time,

875
00:42:41.719 --> 00:42:43.599
I know the audience isn't having a good time. And

876
00:42:43.840 --> 00:42:45.719
we have these moments in the writer's room when we're

877
00:42:45.840 --> 00:42:47.960
jumping up being like, oh my god, yes, yes that

878
00:42:48.079 --> 00:42:51.280
feels great, and I feel like if we're not experiencing that,

879
00:42:51.480 --> 00:42:53.119
then the audience isn't experiencing that.

880
00:42:53.440 --> 00:42:57.559
Okay, And you know, there has been a long in

881
00:42:57.719 --> 00:43:01.239
pop culture and media, there has been a long string

882
00:43:01.440 --> 00:43:09.480
of not successful transitions from game to screen. What do

883
00:43:09.519 --> 00:43:12.599
you think that Twisted Metal has done right that some

884
00:43:12.679 --> 00:43:15.800
of the other these others hasn't. I mean, this has

885
00:43:15.840 --> 00:43:19.679
clicked with critics and fans, and that's something that I

886
00:43:19.719 --> 00:43:26.440
think many, you know, previous attempts at bringing a game

887
00:43:26.559 --> 00:43:29.519
over didn't click with either one.

888
00:43:29.679 --> 00:43:32.880
I mean, that's such a good question. I think for us,

889
00:43:33.360 --> 00:43:37.920
we're just trying to be We're trying to do only

890
00:43:37.960 --> 00:43:41.239
what Twist Metal can do, and and we're leaning into

891
00:43:41.800 --> 00:43:46.000
the craziness of what's fun. And you know, only our

892
00:43:46.039 --> 00:43:48.000
show can have a clown that lights his hair on

893
00:43:48.079 --> 00:43:50.639
fire and his best friends of paper Bag. But we're

894
00:43:50.679 --> 00:43:54.760
also really making sure that you love these characters, you

895
00:43:54.840 --> 00:43:56.280
know what I mean, Like, the heart of it is

896
00:43:56.440 --> 00:43:59.800
John Is, Anthony Mackie and Stephanie Beatrice's characters relationship. So

897
00:44:00.159 --> 00:44:02.719
at the heart of it, you're following them, You're loving

898
00:44:02.719 --> 00:44:05.400
what they're doing. Every character, no matter how insane they

899
00:44:05.440 --> 00:44:09.280
are or how unhinged they are, you love them. You

900
00:44:09.320 --> 00:44:11.880
love sweet tooth relationship with his paper Bag you love,

901
00:44:12.280 --> 00:44:15.440
you know, Mike Mitchell Stew's relationship with Sweet Tooth, Like

902
00:44:15.480 --> 00:44:17.719
you just really care about these characters and you root

903
00:44:17.760 --> 00:44:20.199
for them regardless of what they're doing. And at the

904
00:44:20.239 --> 00:44:22.079
heart of it, that's what kind of matters to me,

905
00:44:22.199 --> 00:44:24.280
is you just love all of these characters and root

906
00:44:24.320 --> 00:44:27.480
for them no matter the craziness that's surrounding it.

907
00:44:28.280 --> 00:44:33.039
Are there easter eggs that fans from season one that

908
00:44:33.159 --> 00:44:35.599
fans haven't discovered yet?

909
00:44:36.920 --> 00:44:40.119
Honestly, I think pretty much everyone caught them all. Like,

910
00:44:40.199 --> 00:44:46.039
I was really impressed at how excuse me, how with

911
00:44:46.159 --> 00:44:49.199
a fine tooth comb everyone seemed to catch them, which

912
00:44:49.199 --> 00:44:52.039
is really impressive. And hats off to the fans for

913
00:44:52.159 --> 00:44:55.079
really catching every single one. I really can't think of

914
00:44:55.119 --> 00:44:55.719
anyone that.

915
00:44:55.719 --> 00:44:59.480
They didn't catch, But that's awesome. Yeah, and it's a

916
00:44:59.519 --> 00:45:03.440
testament to both you and the fan base. And I

917
00:45:03.519 --> 00:45:06.440
thank you so much for speaking with me. I can't

918
00:45:06.440 --> 00:45:09.320
wait for everybody to see Twisted Metal season two exclusively

919
00:45:09.719 --> 00:45:15.199
on Peacock. Thanks Kyle, Thank you. Have a great day,

920
00:45:16.039 --> 00:45:24.119
Michael Jonathan Smith. All right, Next up Tianna Okoye, Patty Guggenheim,

921
00:45:24.280 --> 00:45:28.039
and Sailor Bell Curda bring the energy, the fun, and

922
00:45:28.079 --> 00:45:31.840
some truly epic fashion choices. Trust me, you'll want to

923
00:45:31.840 --> 00:45:36.599
be in their crew. Here they are Tianna Okoa, Patty Gugenheim,

924
00:45:36.719 --> 00:45:42.280
and Sailor Bell Curda. Thank you, ladies for joining me.

925
00:45:42.360 --> 00:45:47.559
I really appreciate it. Thank you us so. First of all,

926
00:45:47.599 --> 00:45:52.719
congratulations on the series. It's so much fun and it's

927
00:45:52.800 --> 00:45:56.440
kind of a crazy mix of all kinds of genres.

928
00:45:56.840 --> 00:45:59.000
I wonder for each one of you, is that kind

929
00:45:59.000 --> 00:46:02.920
of what attracted you you to you know, to the series,

930
00:46:03.079 --> 00:46:07.639
like this kind of crazy post apocalyptic, part comedy, park action,

931
00:46:07.800 --> 00:46:10.400
part horror, Like what was it for each of you?

932
00:46:11.840 --> 00:46:13.119
I mean definitely.

933
00:46:13.360 --> 00:46:15.760
I watched the first season and it was just I

934
00:46:15.800 --> 00:46:18.400
was like, this is a cool ass show, Like it

935
00:46:18.480 --> 00:46:20.159
was way cooler.

936
00:46:19.760 --> 00:46:21.840
Than I could have imagined.

937
00:46:21.920 --> 00:46:25.800
And then it does like pull so many like nostalgic

938
00:46:25.920 --> 00:46:30.840
things and like fun pulp culture, but then it has

939
00:46:30.920 --> 00:46:32.719
like this gritty nature.

940
00:46:32.960 --> 00:46:35.239
I was just like, this is a cool world.

941
00:46:35.559 --> 00:46:36.960
So I was stoked.

942
00:46:37.320 --> 00:46:40.599
Yeah, absolutely, I loved all the characters, and as you said,

943
00:46:40.639 --> 00:46:43.760
the mixture of the genres is like so fun to

944
00:46:43.800 --> 00:46:46.039
play with. It really feels like you're in a video game.

945
00:46:47.199 --> 00:46:49.320
So that first season was just so wild, but the

946
00:46:49.360 --> 00:46:52.800
second season is going to be even crazier, and the

947
00:46:52.920 --> 00:46:57.000
characters are just out of this world so literally.

948
00:46:57.079 --> 00:46:59.280
I feel like that's what was the most what I

949
00:46:59.360 --> 00:47:02.039
was the most acted to, Like all of our own

950
00:47:02.079 --> 00:47:06.800
individual characters. I feel like all I'm ever looking for

951
00:47:06.880 --> 00:47:09.440
is something really challenging and fun to take on. And

952
00:47:09.480 --> 00:47:11.559
I feel like each and every one of us, who

953
00:47:11.599 --> 00:47:14.679
we were and who we were playing, were so complex

954
00:47:14.760 --> 00:47:19.639
in and of themselves, and it was like the biggest,

955
00:47:19.760 --> 00:47:23.960
most beautiful challenge I ever had filming that season, and

956
00:47:24.039 --> 00:47:28.039
I've maybe never felt more proud about like a piece

957
00:47:28.079 --> 00:47:29.480
of work being released.

958
00:47:29.239 --> 00:47:33.320
Chrlie, Yeah, I love that. And Twisted Metal is you know,

959
00:47:33.599 --> 00:47:38.599
it is so beloved by so many people for the games.

960
00:47:39.320 --> 00:47:43.519
And then there's the I don't want to say added

961
00:47:43.559 --> 00:47:46.280
pressure as an actor, because you know, I'm not an actor,

962
00:47:46.400 --> 00:47:49.400
but is there an added pressure when you have, first

963
00:47:49.440 --> 00:47:54.639
of all, this huge franchise outside of a series, but

964
00:47:54.760 --> 00:48:00.440
then you have a successful, widely loved first season. Is

965
00:48:00.440 --> 00:48:04.960
there pressure you know, coming into both of those things?

966
00:48:05.599 --> 00:48:05.920
Yeah?

967
00:48:05.960 --> 00:48:08.199
Absolutely, I mean for me, I felt that. I feel

968
00:48:08.280 --> 00:48:11.079
like the fans are the heartbeat of the show. They

969
00:48:11.199 --> 00:48:13.880
keep it alive and they love it so much.

970
00:48:13.920 --> 00:48:16.119
It is that nostalgic piece, right, like.

971
00:48:16.039 --> 00:48:19.480
They've played the game, they love it, they love the characters,

972
00:48:19.480 --> 00:48:22.039
they love the cars, and so there is that added

973
00:48:22.039 --> 00:48:24.639
pressure absolutely that you want to do it justice. And

974
00:48:24.920 --> 00:48:28.519
so I mean luckily we had MJ who is also

975
00:48:28.679 --> 00:48:30.880
just the biggest fan of the game and loves the

976
00:48:30.920 --> 00:48:34.159
show so dearly. So I think we were in good

977
00:48:34.199 --> 00:48:38.000
hands as far as any details and really.

978
00:48:39.159 --> 00:48:40.880
Paying homage to the game.

979
00:48:41.079 --> 00:48:41.280
You know.

980
00:48:41.719 --> 00:48:44.719
Yeah, he was like a bible for the world absolutely,

981
00:48:45.639 --> 00:48:49.159
I mean quite literally. He just knows it in and out,

982
00:48:49.239 --> 00:48:51.760
and so we could He was so much fun to

983
00:48:51.880 --> 00:48:55.000
like talk to about the world because he's he just

984
00:48:55.039 --> 00:48:56.920
had it all like in his head, and we just

985
00:48:56.920 --> 00:49:00.519
were like, give us, give us more. But there is

986
00:49:00.559 --> 00:49:04.519
like you you really want to honor what's there, Like

987
00:49:04.599 --> 00:49:06.519
you want to honor the world, You want to honor

988
00:49:06.559 --> 00:49:09.599
the characters, and like fight for these characters.

989
00:49:09.960 --> 00:49:10.480
And then.

990
00:49:12.440 --> 00:49:15.239
Yeah, I mean that's one of the cool parts about

991
00:49:15.440 --> 00:49:17.480
I think being an actor and getting to jump into

992
00:49:17.559 --> 00:49:20.880
a project like this where you're getting to just, like

993
00:49:21.320 --> 00:49:24.119
Steven issues that already exist, but then like make.

994
00:49:24.039 --> 00:49:24.639
Them your own.

995
00:49:25.039 --> 00:49:30.440
You know, how about for your Sailor I was.

996
00:49:31.480 --> 00:49:35.440
I feel like it was so intimidating to enter a

997
00:49:35.519 --> 00:49:38.639
world where I knew there was just this already very

998
00:49:38.719 --> 00:49:42.719
large fan base for dedicated people I certainly know, like

999
00:49:43.719 --> 00:49:46.079
the type of person I become when I'm watching something

1000
00:49:46.119 --> 00:49:49.039
that I feel like I know everything about. Like another

1001
00:49:49.079 --> 00:49:51.239
Scooby Doo movie ever comes out, I'm going to be

1002
00:49:51.360 --> 00:49:54.199
on it, and I'm going to be judging because I

1003
00:49:54.320 --> 00:49:55.239
know Scooby Doo.

1004
00:49:55.840 --> 00:49:57.519
But you know, I think.

1005
00:49:57.320 --> 00:50:04.079
There's also just like something really beautiful to how I think.

1006
00:50:04.119 --> 00:50:08.320
No matter what, it does, just feel so authentic everything

1007
00:50:08.360 --> 00:50:11.760
that we've done with all the help of MJ and

1008
00:50:11.840 --> 00:50:15.079
everybody on that show who like truly just knows the game,

1009
00:50:15.800 --> 00:50:22.679
this show itself through and through, and it just felt comfortable,

1010
00:50:23.119 --> 00:50:26.039
Like it almost never feels scary now because it just

1011
00:50:26.199 --> 00:50:29.639
I'm surrounded by these people who make me feel so

1012
00:50:29.760 --> 00:50:31.280
confident in what we've done.

1013
00:50:31.920 --> 00:50:35.599
That's awesome. Thank you all so much. I can't wait

1014
00:50:35.599 --> 00:50:39.039
for everybody to see Twisted Metal season two exclusively. Oh

1015
00:50:39.079 --> 00:50:47.000
thank you, Thank you, Kyle, Siana Okoway, Patty Guggenheim, and

1016
00:50:47.039 --> 00:50:51.280
Sailor Beltcurta. Thank you to them. It was a great conversation.

1017
00:50:52.119 --> 00:50:57.000
Moving right along, Lisa Gilroy and Richard de Clerk continue

1018
00:50:57.039 --> 00:51:00.840
on with our Twisted Metal takeover with la sindsight and

1019
00:51:01.119 --> 00:51:03.800
maybe a couple of secrets about what's coming next in

1020
00:51:03.880 --> 00:51:07.760
season two and beyond. Here they are, Lisa Gilroy and

1021
00:51:07.880 --> 00:51:13.000
Richard de Claire, thank you both for joining me. I

1022
00:51:13.039 --> 00:51:14.880
really appreciate it. Thanks for having us.

1023
00:51:15.079 --> 00:51:17.039
Hi, Kyle, Sorry you just wopped it. I was getting

1024
00:51:17.079 --> 00:51:18.840
all I was all flustered because I was like telling Richard.

1025
00:51:18.840 --> 00:51:20.000
I was like, oh, we should talk about this, and

1026
00:51:20.000 --> 00:51:21.519
he was like, you can't see.

1027
00:51:23.920 --> 00:51:28.360
I did a job. Well. I mean that brings up

1028
00:51:28.400 --> 00:51:30.920
a great point when you're dealing with the project like

1029
00:51:31.000 --> 00:51:34.800
this and you you know, it's so there's so many

1030
00:51:34.840 --> 00:51:38.679
spoilers that can be spoiled. How do you you know?

1031
00:51:39.199 --> 00:51:42.039
I obviously am in different from you guys in the

1032
00:51:42.079 --> 00:51:44.039
fact that I'm not on the show, but when I

1033
00:51:44.079 --> 00:51:46.800
watch these things, I can't talk about it with anybody

1034
00:51:46.880 --> 00:51:49.039
until it comes out. You know what I mean? You

1035
00:51:49.079 --> 00:51:51.679
guys have to be ten times worse. Is that does

1036
00:51:51.719 --> 00:51:53.639
that hit you? Does that register with you? Or are

1037
00:51:53.679 --> 00:51:56.559
you like, like you just did, Lisa.

1038
00:51:57.760 --> 00:51:59.360
The good news about me is I'm kind of like

1039
00:51:59.400 --> 00:52:03.599
the stupidest woman alive. So I like, I forget, I

1040
00:52:03.639 --> 00:52:06.639
forget everything that we did, mostly so I would be

1041
00:52:06.960 --> 00:52:08.639
it would be very difficult for me to provide a

1042
00:52:08.679 --> 00:52:09.679
spoiler to someone else.

1043
00:52:09.960 --> 00:52:10.960
But yeah, the.

1044
00:52:10.920 --> 00:52:12.880
Little things that I do remember some of them. I

1045
00:52:13.000 --> 00:52:15.760
then I forget that it is a spoiler. I'm not doing.

1046
00:52:16.519 --> 00:52:17.880
I remember everything.

1047
00:52:17.960 --> 00:52:21.599
But also I like, for myself, I don't care about spoilers.

1048
00:52:21.599 --> 00:52:23.719
I'm still going to watch a show. It doesn't matter

1049
00:52:23.760 --> 00:52:25.519
to me, but I don't want to mess it up

1050
00:52:25.559 --> 00:52:26.480
for anybody else.

1051
00:52:26.760 --> 00:52:30.239
Yeah, yeah, yeah, yeah, I see. It's interesting because I'm

1052
00:52:30.239 --> 00:52:32.960
the type of person who like, when I watch a trailer,

1053
00:52:33.280 --> 00:52:34.760
if I already know I'm going to see the movie,

1054
00:52:34.760 --> 00:52:37.599
I won't watch the trailer. I say, yeah, I don't.

1055
00:52:37.480 --> 00:52:38.559
Even like to read a logline.

1056
00:52:38.559 --> 00:52:40.559
I don't want to know exactly. Like if it's a

1057
00:52:40.559 --> 00:52:42.280
Marvel movie, I know I'm going to see it, I

1058
00:52:42.280 --> 00:52:44.639
don't even watch the trailer. But if it's something that

1059
00:52:44.719 --> 00:52:47.480
I don't know, I'll watch it until I decide that.

1060
00:52:47.599 --> 00:52:49.360
I'll watch the trailer until I decide I want to

1061
00:52:49.400 --> 00:52:52.119
see it, and then I'm done, Like because I don't

1062
00:52:52.119 --> 00:52:54.159
want to see anymore. So I'll be in the movie theater,

1063
00:52:54.239 --> 00:52:58.159
like you know, like so I so it doesn't get spoiled.

1064
00:52:59.400 --> 00:53:02.119
So I can't imagine doing this in a show. But

1065
00:53:02.159 --> 00:53:04.000
I love your take on it, Richard too. Lisa. I

1066
00:53:04.039 --> 00:53:05.639
would be more like you. I'd be like, I don't

1067
00:53:05.679 --> 00:53:08.840
remember what I did yesterday. There's a taco in my

1068
00:53:08.920 --> 00:53:12.599
pocket and have no idea how it got there. But

1069
00:53:12.719 --> 00:53:19.519
in any it's chaotic. Hell was it coming into this

1070
00:53:19.639 --> 00:53:22.800
world that has, you know, really a legacy behind it

1071
00:53:23.159 --> 00:53:26.320
with the franchise of the game, but then you know,

1072
00:53:26.400 --> 00:53:28.400
you know, a beloved series as well.

1073
00:53:29.039 --> 00:53:32.000
I mean for me, it was it was a dream

1074
00:53:32.000 --> 00:53:34.119
come true to come in and play this character and

1075
00:53:34.199 --> 00:53:36.079
be a part of this world. Because I feel like

1076
00:53:36.119 --> 00:53:38.280
it's a show, like I'm a huge fan of the show,

1077
00:53:39.159 --> 00:53:43.039
Like the first season had me cackling, it had me

1078
00:53:43.199 --> 00:53:48.400
weeping oddly, and and it's just a deeply approachable show.

1079
00:53:48.440 --> 00:53:51.519
There's something in it for everyone, Like people who played

1080
00:53:51.559 --> 00:53:54.519
the games, there's there's enough tie backs to the games.

1081
00:53:54.679 --> 00:53:56.679
People who have never played the games.

1082
00:53:56.400 --> 00:53:57.000
There's enough.

1083
00:53:57.119 --> 00:54:01.000
There's enough emotional truth and grounded reality and all these

1084
00:54:01.079 --> 00:54:03.519
characters and how they interact, Like I feel like that's

1085
00:54:03.559 --> 00:54:07.599
something that interplay between the characters that informs the action

1086
00:54:08.480 --> 00:54:09.719
is really.

1087
00:54:11.000 --> 00:54:11.400
Yummy.

1088
00:54:13.039 --> 00:54:13.239
You know.

1089
00:54:13.559 --> 00:54:15.639
I never a part of anything that has this kind

1090
00:54:15.639 --> 00:54:18.760
of like fan following or this history. So the thing

1091
00:54:18.760 --> 00:54:20.360
that I found most interesting about it is I kept

1092
00:54:20.360 --> 00:54:23.400
getting tagged on things online that were like Lisa Giller's

1093
00:54:23.400 --> 00:54:27.599
in the new season. She's probably playing like Big Milky Jumbos,

1094
00:54:27.760 --> 00:54:31.039
Milk Maiden number one, like characters that I don't know

1095
00:54:31.079 --> 00:54:34.199
about what they sounded a lot, and so it was

1096
00:54:34.440 --> 00:54:36.599
I was so excited to be Vermin and like have

1097
00:54:36.719 --> 00:54:37.400
the news draw.

1098
00:54:38.159 --> 00:54:41.639
Yeah, yeah, that is exciting. And both of your characters,

1099
00:54:41.639 --> 00:54:45.800
mister Grimm and Vermin are so just such rich in

1100
00:54:45.880 --> 00:54:51.159
this crazy rich world. You know quickly, if you in

1101
00:54:51.199 --> 00:54:55.119
real life were put into this kind of demolition, what

1102
00:54:55.199 --> 00:54:57.480
would your car's name be?

1103
00:54:57.719 --> 00:55:01.760
And do I think my my favorite car that I've

1104
00:55:01.800 --> 00:55:04.280
ever had was my grandma's old buckless saber, and its

1105
00:55:04.360 --> 00:55:06.280
name would be Couch and it would go so slow

1106
00:55:06.360 --> 00:55:09.280
and it would die on the way my eight am

1107
00:55:09.320 --> 00:55:10.800
class in college, and that would be it's like a

1108
00:55:11.199 --> 00:55:11.840
move than it does.

1109
00:55:13.760 --> 00:55:14.719
You said same, Richard.

1110
00:55:16.119 --> 00:55:18.440
The mine would be what I learned on it was

1111
00:55:18.480 --> 00:55:21.440
a nineteen eighty nine Ford Ranger was my grandpa's car.

1112
00:55:21.480 --> 00:55:25.159
It smelled like his dog and the idol was really

1113
00:55:25.679 --> 00:55:26.840
fast on it.

1114
00:55:27.039 --> 00:55:29.320
I never adjusted the idol on it. So that's that's

1115
00:55:29.360 --> 00:55:32.119
what my car would do, okay, and what would what

1116
00:55:32.159 --> 00:55:32.880
would its name be?

1117
00:55:34.639 --> 00:55:35.000
Ranger?

1118
00:55:35.639 --> 00:55:39.800
Ranger, Ranger. Thank you both so much. I can't wait

1119
00:55:39.800 --> 00:55:42.679
for everybody to see season two of Twisted Metal. You

1120
00:55:42.719 --> 00:55:48.639
guys are awesome. Thanks Kyl, thank you, he said, go

1121
00:55:48.840 --> 00:55:53.920
Roun Richard the Clerk, love them all right. Next up,

1122
00:55:53.960 --> 00:55:59.039
I sit down with Joe Sinoa aka Samoa Joe and

1123
00:55:59.199 --> 00:56:01.679
Mike Mitchell and if you ever wanted a wrestler and

1124
00:56:01.719 --> 00:56:04.960
a comedian to co pilot a murder truck, this interview

1125
00:56:05.119 --> 00:56:11.960
is for you. Let's speak to Joe Cnoa and Mike Mitchell.

1126
00:56:12.000 --> 00:56:14.719
Thanks you both so much for joining me. I'm glad

1127
00:56:14.719 --> 00:56:15.280
to have you on.

1128
00:56:16.119 --> 00:56:16.760
Good to be here.

1129
00:56:17.599 --> 00:56:20.679
So first of all, congrats on the show. It's so

1130
00:56:20.800 --> 00:56:24.159
much fun. It's chaotic, it's crazy, it's wild, and I

1131
00:56:24.519 --> 00:56:27.960
love it. And I got to ask Joe, how is

1132
00:56:28.079 --> 00:56:32.880
doing Twisted Metal different than you know? You have been

1133
00:56:33.119 --> 00:56:37.840
very big in the wrestling world. Are they two different projects?

1134
00:56:38.000 --> 00:56:39.760
I mean, obviously they are, but you know what I'm saying.

1135
00:56:40.280 --> 00:56:42.280
Yeah, No, it's it's two very different worlds.

1136
00:56:42.280 --> 00:56:44.159
And it was funny because, like, you know, going back

1137
00:56:44.159 --> 00:56:46.280
to wrestling and just talking to those guys and asking

1138
00:56:46.320 --> 00:56:49.639
me the same question, and you know, wrestling's very one

1139
00:56:49.679 --> 00:56:52.840
take live. You're in the moment, you got one shot

1140
00:56:52.880 --> 00:56:55.199
to do it, and once you get it done, hey

1141
00:56:55.199 --> 00:56:55.760
you're good to go.

1142
00:56:55.800 --> 00:56:56.679
You go onto the next thing.

1143
00:56:56.679 --> 00:56:59.280
If you mess it up, hey, there's no uh, there's

1144
00:56:59.280 --> 00:57:02.079
no cut and go again. Whereas you know, in the

1145
00:57:02.119 --> 00:57:05.760
acting world, it's a much more of an exercise and stamina.

1146
00:57:06.199 --> 00:57:10.000
It's giving that same great performance twenty times over thirty

1147
00:57:10.039 --> 00:57:12.440
takes over. However many times it needs to be a

1148
00:57:12.440 --> 00:57:16.400
shot in filmed properly that you know. It's just that

1149
00:57:16.400 --> 00:57:17.920
that's something that's very new for a lot of people

1150
00:57:17.960 --> 00:57:19.559
that come from my world and go into the world

1151
00:57:19.639 --> 00:57:21.760
of acting, where it's it's like they realize, oh, wow,

1152
00:57:21.800 --> 00:57:23.000
you know, I don't have to be just ready for

1153
00:57:23.039 --> 00:57:25.239
one shot, I have to be ready for thirty shots

1154
00:57:25.280 --> 00:57:27.079
and for them to all be good as that one

1155
00:57:27.079 --> 00:57:29.360
shot would be that I would do live normally on television.

1156
00:57:29.440 --> 00:57:33.280
So yeah, it's just it's it's it's stamina versus pressure.

1157
00:57:33.360 --> 00:57:37.000
You know, it's it's it's an interesting uh contrast.

1158
00:57:37.320 --> 00:57:39.840
And and for you, Mike, you've you know, I mean

1159
00:57:39.880 --> 00:57:42.440
you've done a lot as well, but you've done a

1160
00:57:42.480 --> 00:57:47.159
lot with uh, sketch comedy, live comedy. Is that similar

1161
00:57:47.360 --> 00:57:49.039
for you? Does that kind of ring true for you

1162
00:57:49.079 --> 00:57:49.480
as well?

1163
00:57:50.320 --> 00:57:50.559
Sure?

1164
00:57:50.639 --> 00:57:52.440
Yeah, And you know it definitely helps with you know,

1165
00:57:52.760 --> 00:57:56.159
exercising some muscles and you know, like being on stage

1166
00:57:56.239 --> 00:57:58.480
and trying to get everything right. The first time I

1167
00:57:58.559 --> 00:58:00.599
got to say this about Joe, he's you know, his

1168
00:58:00.760 --> 00:58:04.199
character is masked, but Joe is nailing at every single

1169
00:58:04.280 --> 00:58:06.719
take even with that mask on, and giving a great

1170
00:58:06.719 --> 00:58:09.800
performance for me, which is so helpful, you know as

1171
00:58:09.840 --> 00:58:13.000
an actor to be acting with guy, this guy who's

1172
00:58:13.039 --> 00:58:15.559
knocking out of the park every single take, and you know,

1173
00:58:16.239 --> 00:58:19.239
it's scary as hell in some of those scenes. There's

1174
00:58:19.280 --> 00:58:21.440
not a lot of acting for me. When you see uh,

1175
00:58:21.480 --> 00:58:23.480
sweet Tooth throw me up against the car or whatever,

1176
00:58:23.559 --> 00:58:26.159
because it's real, it feels real, and I get the

1177
00:58:26.199 --> 00:58:28.920
real power of Joe and Sweet Tooth at the same time,

1178
00:58:28.960 --> 00:58:29.800
it's terrifying.

1179
00:58:31.159 --> 00:58:32.440
All right, I'll send you one hundred Do.

1180
00:58:38.159 --> 00:58:40.400
You mean this? This?

1181
00:58:40.400 --> 00:58:42.159
This show also you know, there's there's a ton of

1182
00:58:42.159 --> 00:58:45.280
comedy elements and and uh so that that, you know,

1183
00:58:45.480 --> 00:58:48.159
my my background of comedy is super helpful. We're we're

1184
00:58:48.480 --> 00:58:50.320
and I have a blast. Every scene I have with

1185
00:58:50.320 --> 00:58:52.079
with Joe is always such a blast.

1186
00:58:52.079 --> 00:58:55.400
It's a highlight for me. Do you feel you know,

1187
00:58:55.480 --> 00:58:57.960
this does have a big legacy behind it with the

1188
00:58:58.519 --> 00:59:04.320
game franchise and now a successful you know series. Do

1189
00:59:04.360 --> 00:59:08.719
you feel any of that pressure coming into that for

1190
00:59:08.960 --> 00:59:10.440
something that's so beloved?

1191
00:59:11.440 --> 00:59:11.639
Oh?

1192
00:59:11.679 --> 00:59:14.280
I do, because like you know, all my friends they game,

1193
00:59:14.360 --> 00:59:15.679
you know, they know this game. I mean they were

1194
00:59:15.679 --> 00:59:17.280
the guys that were all my couch playing it with me,

1195
00:59:17.360 --> 00:59:19.199
so you know, like they were waiting for me to

1196
00:59:19.239 --> 00:59:21.119
mess it up. You know, I'm like, oh you blow this,

1197
00:59:21.960 --> 00:59:23.000
you blow this one dog?

1198
00:59:23.159 --> 00:59:25.280
Oh you know. So it's like yeah, yeah, you know

1199
00:59:25.360 --> 00:59:26.199
you feel the pressure.

1200
00:59:26.760 --> 00:59:26.960
You know.

1201
00:59:27.039 --> 00:59:29.039
It's cool though you know they ain't saying much now,

1202
00:59:29.159 --> 00:59:34.039
so no, yeah, I mean yeah, And honestly, like just

1203
00:59:34.039 --> 00:59:36.719
for me personally, man, like you know, Twisted Metals a

1204
00:59:36.760 --> 00:59:38.280
series that I enjoyed playing growing up.

1205
00:59:38.599 --> 00:59:39.159
I dug it.

1206
00:59:39.639 --> 00:59:41.639
You know, the characters are all iconic to me, Like,

1207
00:59:41.679 --> 00:59:43.239
you know, all my friends and all the people that

1208
00:59:43.280 --> 00:59:45.440
I knew growing up. You know, anytime when I mentioned

1209
00:59:45.480 --> 00:59:47.679
the show, you know, five or six characters roll off

1210
00:59:47.719 --> 00:59:48.920
their tongue. Oh it's so and so in it, and

1211
00:59:49.000 --> 00:59:51.639
so and so in it, and yeah, man, I just

1212
00:59:51.719 --> 00:59:53.960
I wanted to make sure that, you know, those people

1213
00:59:54.000 --> 00:59:56.679
that have those memories, credence was paid to them. I

1214
00:59:56.679 --> 00:59:59.039
think MJ does an amazing job as well. There's our

1215
00:59:59.199 --> 01:00:02.039
entire writing staff paying that credence to to that time

1216
01:00:02.079 --> 01:00:04.440
period and the game and the and the legacy that

1217
01:00:04.480 --> 01:00:06.599
it had, and and the feeling and the vibe that

1218
01:00:06.599 --> 01:00:10.039
it has. So yeah, man, I just uh, yeah, it's pressure,

1219
01:00:10.039 --> 01:00:11.559
but uh, I think we're bearing it.

1220
01:00:11.599 --> 01:00:11.840
Well.

1221
01:00:12.639 --> 01:00:14.320
That's that's the one that gets me in trouble. That's

1222
01:00:14.360 --> 01:00:16.039
the quote that it gets played. I think we're bearing it.

1223
01:00:16.079 --> 01:00:16.239
Well.

1224
01:00:18.840 --> 01:00:19.679
I gotta say this too.

1225
01:00:19.719 --> 01:00:21.880
Joe has the pressure of playing you know, Joe has

1226
01:00:21.880 --> 01:00:25.119
the pressure of playing this. You know, a Mickey Mouse

1227
01:00:25.239 --> 01:00:28.199
type character. You know, there's there's people love Sweet Tooth

1228
01:00:28.280 --> 01:00:30.400
and fans of the game and just video games in general.

1229
01:00:30.440 --> 01:00:32.519
In the video game world, this is like one of

1230
01:00:32.559 --> 01:00:35.960
the huge characters. Stu is, you know, Mike and Stu Are,

1231
01:00:36.400 --> 01:00:39.760
They're beloved and people loved Hammerhead, you know. But but

1232
01:00:40.000 --> 01:00:42.119
Sweet tooth Is is a big deal and Joe knocks

1233
01:00:42.119 --> 01:00:44.679
it out of the park of course. But like Joe said,

1234
01:00:44.760 --> 01:00:45.719
Michael Johnny.

1235
01:00:45.559 --> 01:00:48.360
I've had enough, dude, Okay, listen, Mike saves orphans on

1236
01:00:48.400 --> 01:00:49.840
the weekends. I don't know if you know that. He

1237
01:00:50.159 --> 01:00:52.960
scoops them up off the streets and finds them homes

1238
01:00:53.159 --> 01:00:54.000
safe ones at that.

1239
01:00:54.079 --> 01:00:56.400
It's really really so. I hope you all know that.

1240
01:00:56.760 --> 01:00:57.079
I got.

1241
01:00:59.119 --> 01:01:01.119
And I think goes the Red Cross.

1242
01:01:01.119 --> 01:01:02.960
Also, he's that type of guy, so just don't let

1243
01:01:02.960 --> 01:01:04.519
them tell you different no matter what he says.

1244
01:01:06.039 --> 01:01:09.000
I heard he saves nuns too, so yeah, yeah, yeah yeah.

1245
01:01:09.000 --> 01:01:11.079
If you're a nun in a bus and something's about

1246
01:01:11.079 --> 01:01:14.920
to hit you, list Michael, be there, don't worry.

1247
01:01:15.480 --> 01:01:17.880
Thank you both so much for speaking with me. I

1248
01:01:17.920 --> 01:01:20.239
really appreciate it. I can't wait for everybody to see

1249
01:01:20.360 --> 01:01:23.440
Twisted Metal Season two exclusively on Peacock.

1250
01:01:23.559 --> 01:01:25.840
Thank you, guys, Thank you, thank you.

1251
01:01:25.920 --> 01:01:32.440
Have a great day, Samoa, Joe and Mike Mitchell. They

1252
01:01:32.519 --> 01:01:36.360
are great and I love their characters in Twisted Metal,

1253
01:01:36.480 --> 01:01:39.239
like just they're awesome. All Right, we're gonna take a

1254
01:01:39.320 --> 01:01:42.960
quick break. When we come back, we're gonna talk with

1255
01:01:43.320 --> 01:01:48.480
Anthony Mackie and Stephanie Beatriz, and then later Dave Franco

1256
01:01:48.679 --> 01:01:52.519
and Alison Bree join us to discuss together be back

1257
01:01:52.599 --> 01:02:02.000
in sixty all right, Thank you so much for supporting

1258
01:02:02.119 --> 01:02:05.199
our sponsors, who bring our show, who helped bring our

1259
01:02:05.239 --> 01:02:09.000
show to you every single week. All right. Next up,

1260
01:02:09.079 --> 01:02:13.679
our last set of interviews for season two of Twisted Metal.

1261
01:02:14.440 --> 01:02:20.000
Stephanie Beatriz and Anthony Mackie give me some chaotic minutes

1262
01:02:20.000 --> 01:02:24.159
of behind the scenes, some fun and rtal action, and

1263
01:02:24.280 --> 01:02:28.320
i'd say some very questionable driving advice. Here they are,

1264
01:02:28.559 --> 01:02:35.320
Stephanie Beatriz and Anthony Mackie, Thank you both so much

1265
01:02:35.320 --> 01:02:37.480
for speaking with me. Welcome to the show. I really

1266
01:02:37.480 --> 01:02:43.880
appreciate it. So first of all, congratulations. It's Twisted Metal

1267
01:02:43.960 --> 01:02:47.920
is like this crazy amalgam of this post apocalyptic world.

1268
01:02:47.960 --> 01:02:51.719
It's like part horror, part sci fi, part action, part comedy.

1269
01:02:52.639 --> 01:02:54.760
Is that what drew you both to.

1270
01:02:56.280 --> 01:02:56.360
This?

1271
01:02:56.840 --> 01:02:57.039
You know?

1272
01:02:57.119 --> 01:02:58.760
I mean, it's it's so many things.

1273
01:02:59.599 --> 01:02:59.639
Me.

1274
01:03:00.039 --> 01:03:02.320
Yes, I don't know about you. Media.

1275
01:03:03.400 --> 01:03:06.440
Sometimes yes, I love the idea of cutting somebody's head

1276
01:03:06.480 --> 01:03:10.119
off and laughing about it at the same time. There's

1277
01:03:10.119 --> 01:03:15.480
something really cool about funny gore that works really well

1278
01:03:15.639 --> 01:03:18.480
with the common person and being able to relate to it.

1279
01:03:19.840 --> 01:03:21.920
And I'm sorry, no, please.

1280
01:03:21.960 --> 01:03:25.440
I just really like silly, stupid comedy, you know, And

1281
01:03:25.480 --> 01:03:28.400
I wanted so badly to do more action. And I

1282
01:03:28.400 --> 01:03:31.480
think once I read those scripts the first season, I

1283
01:03:31.519 --> 01:03:35.199
was like, Oh, this is so smart and silly and wild,

1284
01:03:35.239 --> 01:03:38.000
and I've never seen anything like it is totally unhinged,

1285
01:03:38.000 --> 01:03:41.199
and I think the second season is even more unhinged

1286
01:03:41.239 --> 01:03:44.119
than the first. So I'm very very thrilled that we

1287
01:03:44.199 --> 01:03:44.800
got to do it.

1288
01:03:45.599 --> 01:03:49.320
Did you feel, you know, this is a beloved franchise

1289
01:03:49.400 --> 01:03:52.920
and there is a long history I think in entertainment

1290
01:03:53.039 --> 01:03:58.039
where not every I think we're most game franchises that

1291
01:03:58.360 --> 01:04:04.679
tried to translate over to screen weren't successful. This one

1292
01:04:05.159 --> 01:04:10.159
was obviously. Did you feel going into season one and

1293
01:04:10.239 --> 01:04:13.800
now you know that season one was so beloved and

1294
01:04:15.159 --> 01:04:18.199
you know, critically a success and success with the fans,

1295
01:04:18.840 --> 01:04:23.039
to even do it bigger for season two? I think

1296
01:04:23.079 --> 01:04:23.400
with the.

1297
01:04:23.360 --> 01:04:27.719
Tournament alone, that just kind of sets up it being

1298
01:04:27.760 --> 01:04:30.440
a bigger and more ridiculous season. I think if you

1299
01:04:30.480 --> 01:04:33.119
look at the list of actors, you know, with getting

1300
01:04:33.320 --> 01:04:37.239
you know, Anthony Kerrigan and the other actors that were

1301
01:04:37.280 --> 01:04:42.320
able to join the cast this season. Is it's really

1302
01:04:42.440 --> 01:04:46.320
just a melee of destruction and character. And that's what's

1303
01:04:46.360 --> 01:04:48.719
so fun. You get these new characters, and you get

1304
01:04:48.719 --> 01:04:52.639
these characters backstories. So now everyone has a favorite character,

1305
01:04:52.880 --> 01:04:56.320
you know, and everybody has somebody to cheer for going

1306
01:04:56.320 --> 01:04:59.280
through the tournament. So episode by episode you get to

1307
01:04:59.280 --> 01:05:03.280
see how you're character, you know, works through this you

1308
01:05:03.320 --> 01:05:06.280
know gauntlet that Calypso has put together.

1309
01:05:07.480 --> 01:05:09.159
I've got to ask both of you, and this might

1310
01:05:09.159 --> 01:05:12.440
be weird, but did you if you were in your

1311
01:05:12.480 --> 01:05:17.599
own kind of demolition, what car would you have? And

1312
01:05:17.599 --> 01:05:18.239
what would it do?

1313
01:05:19.599 --> 01:05:20.000
Oh?

1314
01:05:20.280 --> 01:05:23.119
I would go with a I mean it would have

1315
01:05:23.159 --> 01:05:26.719
to be new like Mint to Mint nineteen eighty three

1316
01:05:27.159 --> 01:05:33.480
Bronco because it's tough, big, a bit of a gas guzzler,

1317
01:05:33.519 --> 01:05:35.679
so the whole back of it, the Bronco's got to

1318
01:05:35.679 --> 01:05:38.000
be filled with extra gas, which might be liability if

1319
01:05:38.000 --> 01:05:42.880
I get smashed into. However, in this world we're pretending

1320
01:05:42.920 --> 01:05:47.920
this is playper can maybe at my bulletproof windows and

1321
01:05:47.920 --> 01:05:50.199
and what do you call it?

1322
01:05:50.239 --> 01:05:55.079
Like reinforce? Okay, reinforce reinforcement. Okay in the tail, extra

1323
01:05:55.119 --> 01:05:56.599
extra weight on the chassis.

1324
01:05:56.719 --> 01:05:59.480
It's a little it's gonna be heavy. But man, she's

1325
01:05:59.559 --> 01:06:01.280
gonna she's gonna last.

1326
01:06:00.760 --> 01:06:03.000
She's true, She's gonna make you well.

1327
01:06:03.119 --> 01:06:08.280
In true uh and in true tournament fashion, I would

1328
01:06:08.280 --> 01:06:12.400
have a nineteen eighty six Delta eighty eight four door

1329
01:06:12.679 --> 01:06:16.119
because I want to be in there with my belor seats.

1330
01:06:16.480 --> 01:06:19.239
You know, American cars we never figured out how to

1331
01:06:19.280 --> 01:06:21.559
keep the vloor on the ceiling, so it would always

1332
01:06:21.559 --> 01:06:24.599
fall down droop. So yeah, so I would take thumb

1333
01:06:24.639 --> 01:06:26.920
tacks and put it up there, right, So each thumb

1334
01:06:26.920 --> 01:06:29.639
tack would be a different missile or something. Right, But

1335
01:06:29.800 --> 01:06:32.320
I gotta be in there, ice out, you know, with

1336
01:06:32.360 --> 01:06:35.559
the with the dice in the window, got the knock,

1337
01:06:35.960 --> 01:06:38.559
you know, the longlong right player.

1338
01:06:39.000 --> 01:06:40.960
But if that reminds me of when we would be

1339
01:06:41.000 --> 01:06:44.039
on set, they'd be like Anthony, sit up, can sit

1340
01:06:44.199 --> 01:06:44.719
up a little bit?

1341
01:06:44.880 --> 01:06:46.599
Like nah, were in the tournament.

1342
01:06:46.920 --> 01:06:50.800
But you know, but that Delta eighty eight man or

1343
01:06:51.159 --> 01:06:54.239
eighty six Cadillac El Dorado, you get a deuce in

1344
01:06:54.320 --> 01:06:57.000
a quarter, you get one of those mother ships. Yo,

1345
01:06:57.280 --> 01:07:00.559
there's there's nobody can beat you. Nobody can beat you.

1346
01:07:01.159 --> 01:07:04.119
I love that, I love the show. I love season

1347
01:07:04.159 --> 01:07:06.159
two and I can't wait to freaking talk about it

1348
01:07:06.199 --> 01:07:08.119
because I can't yet, so as soon as it comes out,

1349
01:07:08.280 --> 01:07:10.840
I can't wait. Thank you both so much. I really

1350
01:07:10.880 --> 01:07:11.519
appreciate it.

1351
01:07:11.840 --> 01:07:12.400
Thanks so lot.

1352
01:07:12.480 --> 01:07:18.239
I appreciate it. Stephanie beadser Is and Anthony McKey.

1353
01:07:19.719 --> 01:07:20.960
Love, love, love.

1354
01:07:21.079 --> 01:07:24.840
Those guys love Twisted Metal season two. I think you

1355
01:07:24.920 --> 01:07:27.840
will too, so make sure you hit me up and

1356
01:07:28.079 --> 01:07:30.719
let's talk about it. I'm at real Kyle McMahon pretty

1357
01:07:30.760 --> 01:07:34.039
much all the platforms, so hit me up and you know,

1358
01:07:34.199 --> 01:07:37.320
let's discuss Twisted Metal or anything else you want to discuss.

1359
01:07:37.599 --> 01:07:42.599
All right, So that was our Twisted Metal Season two takeover.

1360
01:07:43.119 --> 01:07:47.360
We've talked games, We've talked flaming cars. Now it's time

1361
01:07:47.400 --> 01:07:50.800
to talk about a real life couple making fake life

1362
01:07:51.039 --> 01:07:54.599
horror magic. Dave Franco and Alison Brie are here to

1363
01:07:54.639 --> 01:07:58.119
talk about their new horror movie. That's creepy, clever, and

1364
01:07:58.280 --> 01:08:02.239
it makes me scared of both love, commitment and lake houses.

1365
01:08:02.559 --> 01:08:09.079
Let's get into it. Dave Franco and Alison Brie, thank

1366
01:08:09.119 --> 01:08:11.159
you both so much for speaking with me. I love

1367
01:08:11.280 --> 01:08:17.119
together it's a great film, Kyle, So I gotta ask

1368
01:08:17.319 --> 01:08:21.760
you have both joked about being kind of codependent in

1369
01:08:21.800 --> 01:08:25.680
the past. Did that get a little too real during

1370
01:08:25.800 --> 01:08:27.119
filming of Together?

1371
01:08:27.800 --> 01:08:31.199
You know, I didn't really think about it much while

1372
01:08:31.239 --> 01:08:34.359
we were shooting the movie. I think that we were

1373
01:08:34.359 --> 01:08:37.079
really happy to be working together. We work really well together.

1374
01:08:37.439 --> 01:08:39.880
It was right after we finished shooting the movie and

1375
01:08:40.000 --> 01:08:42.640
had some time a part that I suddenly realized we

1376
01:08:42.720 --> 01:08:45.760
had become more codependent over the course of.

1377
01:08:45.720 --> 01:08:47.520
The shoot we did. We did kind of go into

1378
01:08:47.560 --> 01:08:51.159
this whole experience knowing that it would end in either

1379
01:08:51.239 --> 01:08:54.640
divorce or being more codependent, and luckily it's the latter.

1380
01:08:55.079 --> 01:08:57.319
I think it's the better of the two.

1381
01:08:57.560 --> 01:08:58.439
Ejectively better.

1382
01:08:58.640 --> 01:09:01.079
But we're you know, the movie's not so codependency is

1383
01:09:01.079 --> 01:09:03.520
good or bad. It's you know, take what you want

1384
01:09:03.560 --> 01:09:05.800
from it. There's healthy versions of it.

1385
01:09:07.079 --> 01:09:09.479
Michael Shanks, I'm trying to be a spoiler for as possible.

1386
01:09:09.520 --> 01:09:12.079
Michael Shanks was telling me that there you guys worked

1387
01:09:12.199 --> 01:09:16.279
so well together that there was one sequence where you

1388
01:09:16.359 --> 01:09:19.239
were in a position that you wouldn't have been able

1389
01:09:19.239 --> 01:09:22.720
to go to the facilities by yourself, and you guys

1390
01:09:22.720 --> 01:09:27.359
were both troopers, which I find that like insane. There's

1391
01:09:27.439 --> 01:09:29.359
nobody that I love that much that I could do

1392
01:09:29.399 --> 01:09:29.600
that for.

1393
01:09:29.760 --> 01:09:32.680
Oh wow. Yeah, there was a day on set where

1394
01:09:32.720 --> 01:09:36.560
we were literally attached to each other with a prosthetic

1395
01:09:37.079 --> 01:09:40.119
for about ten hours, and you know, we were both

1396
01:09:40.239 --> 01:09:43.479
trying to be conscious about not drinking too much water,

1397
01:09:43.520 --> 01:09:45.039
so we weren't taking those frequent trips.

1398
01:09:45.520 --> 01:09:49.159
I peeped seven times before we started doing the prosthetic,

1399
01:09:49.239 --> 01:09:50.880
just to try to get it all out.

1400
01:09:50.920 --> 01:09:54.800
But Alas, yeah, you know, Alas, one of us would

1401
01:09:54.840 --> 01:09:56.239
have to go and we would drag the other one

1402
01:09:56.279 --> 01:09:58.720
with us. And I remember a moment standing over Allison

1403
01:09:58.760 --> 01:10:02.399
while she was peeing, and you know, thinking we could

1404
01:10:02.399 --> 01:10:04.039
not have made this movie with anyone else.

1405
01:10:04.239 --> 01:10:09.720
Yeah, Dave, you've said that Alison has seen you, you know,

1406
01:10:09.800 --> 01:10:13.960
at your best and at your worst. How does you

1407
01:10:14.000 --> 01:10:19.000
know kind of literally and figurative figure literally now and figuratively,

1408
01:10:19.960 --> 01:10:23.439
how did that deep trust between you two? You know,

1409
01:10:23.479 --> 01:10:26.439
I feel like this there's some creative risks here, I

1410
01:10:26.479 --> 01:10:29.199
really do. You know. I love the film, and but

1411
01:10:29.279 --> 01:10:31.399
it's not you know, it's not black and white. It's

1412
01:10:31.520 --> 01:10:34.960
very much a thinking person's kind of film. I believe.

1413
01:10:36.319 --> 01:10:41.760
So how did that lend itself to that risk, that

1414
01:10:41.840 --> 01:10:42.439
creative risk.

1415
01:10:43.000 --> 01:10:45.479
Yeah, I mean obviously I feel more comfortable with her

1416
01:10:45.720 --> 01:10:48.920
than anyone in the world. And when you feel that

1417
01:10:48.960 --> 01:10:52.720
way on set, you just you also feel liberated to

1418
01:10:52.880 --> 01:10:55.920
just take those risks and to really put yourself out there.

1419
01:10:56.319 --> 01:10:58.119
And that was very important with this one because this

1420
01:10:58.199 --> 01:11:02.800
movie is extremely into it. We're doing very vulnerable things

1421
01:11:02.800 --> 01:11:07.960
throughout the entire film. Throughout the entire film, and uh,

1422
01:11:08.239 --> 01:11:08.920
I don't.

1423
01:11:08.640 --> 01:11:13.399
Know, I just oh yeah, I mean not just emotionally

1424
01:11:13.479 --> 01:11:16.760
vulnerable or like physically vulnerable. We talk about nudity and

1425
01:11:16.800 --> 01:11:19.399
being attached and things like that, but also just point

1426
01:11:19.399 --> 01:11:22.800
blank like we could just look stupid if it didn't

1427
01:11:22.840 --> 01:11:25.359
all cut together well, you know, like really putting ourselves

1428
01:11:25.399 --> 01:11:29.119
out on a limb, taking big swings in these performances.

1429
01:11:29.159 --> 01:11:30.880
And why we were excited about the project in the

1430
01:11:30.920 --> 01:11:34.439
first place is because it's trying so many things that

1431
01:11:34.479 --> 01:11:37.680
you've never seen before, and part of that is blending

1432
01:11:37.720 --> 01:11:40.760
these different tones like, yes, this movie is a horror film,

1433
01:11:40.760 --> 01:11:44.119
but it's also very romantic and it's funny and it's sweet.

1434
01:11:44.800 --> 01:11:47.560
And we give our writer, director Michael Shake so much

1435
01:11:47.600 --> 01:11:50.439
credit for blending all those tones in a really seamless way.

1436
01:11:50.520 --> 01:11:53.159
But having each other on set and having that given

1437
01:11:53.199 --> 01:11:56.000
trust definitely made it so much easier for us to

1438
01:11:56.199 --> 01:11:59.479
just rip the band aid dive right into every scene.

1439
01:12:00.279 --> 01:12:04.000
I love that. And finally, what is a red flag

1440
01:12:04.199 --> 01:12:07.039
and that you know you would give somebody in a relationship.

1441
01:12:08.279 --> 01:12:11.000
The first thing that comes to mind is if you're

1442
01:12:11.039 --> 01:12:15.399
not laughing with your partner. Yeah, that's not great because

1443
01:12:15.439 --> 01:12:17.640
this is the person you're gonna spend most of your

1444
01:12:17.680 --> 01:12:18.159
time with.

1445
01:12:18.279 --> 01:12:19.840
You gotta have fun with them.

1446
01:12:19.920 --> 01:12:24.359
Yeah, definitely, I would say not cuddling.

1447
01:12:24.600 --> 01:12:28.960
Interesting them, not cuddling them, not wanting to cuddle.

1448
01:12:29.119 --> 01:12:30.840
Yeah, I think it's a red flag.

1449
01:12:31.920 --> 01:12:34.560
We're cuddlers, we are, just to just to put that

1450
01:12:34.600 --> 01:12:38.880
out there. I didn't say you were not, you were

1451
01:12:39.720 --> 01:12:40.399
back and forth.

1452
01:12:42.520 --> 01:12:47.039
Yeah, thank you both so much. Your joy to talk to,

1453
01:12:47.119 --> 01:12:48.960
your joy in the film. I can't wait for everybody

1454
01:12:49.000 --> 01:12:55.159
to see Together. Thank you, Thank you guys, Dave Franko

1455
01:12:55.239 --> 01:12:59.399
and Allison b. Together is out right now. I highly

1456
01:12:59.439 --> 01:13:01.960
suggest you watch it if you're a horror fan. It

1457
01:13:02.039 --> 01:13:05.880
is really good. You will love it and there will

1458
01:13:05.920 --> 01:13:08.319
be so much to talk about after you see it.

1459
01:13:08.840 --> 01:13:11.000
So I want to know what you think of it

1460
01:13:11.039 --> 01:13:13.520
after you see it. All right, and that's a wrap

1461
01:13:13.520 --> 01:13:16.359
on pop Culture Weekly. Huge thanks to my friend Benny

1462
01:13:16.399 --> 01:13:20.359
Panela for nerding out with me, the incredible Twisted Metal cast,

1463
01:13:20.520 --> 01:13:24.720
and the terrifyingly talented duo Dave Franco and Alison Brie.

1464
01:13:24.960 --> 01:13:28.239
If you dug the episode, don't forget to subscribe if

1465
01:13:28.239 --> 01:13:30.640
you don't yet, and leave a review or tell your

1466
01:13:30.640 --> 01:13:34.560
group chat that you finally know what a video game

1467
01:13:34.680 --> 01:13:37.720
adaptation looks like. Thanks to pop Culture Weekly. Follow me

1468
01:13:37.760 --> 01:13:41.239
everywhere at Real Kyle McMahon. Remember pop culture is your

1469
01:13:41.319 --> 01:13:45.560
culture and I'm just your over caffeinated tour guide. All right,

1470
01:13:45.720 --> 01:13:48.720
I'll see you next episode. I love you. We thank

1471
01:13:48.720 --> 01:13:50.600
you for listening to Pop Culture Weekly.

1472
01:13:51.119 --> 01:13:59.920
Here all the latest at popculturewekly dot com.

1473
01:14:00.600 --> 01:14:09.640
Benjamin Panella join me and we discussed pityo games. Italy

1474
01:14:09.960 --> 01:14:18.840
Maggie join me and we discussed this usual be Franco

1475
01:14:19.079 --> 01:14:25.079
and Allison by join me and talked together.